Mark D
Chieftain
A tech tree problem has arisen where I can't get the AI to research techs in a sequence which corresponds to the AI modifiers and values.
eg The tribes are all set as aggressive, expansionist and militaristic and the techs have the values and modifiers set to:
Chemical warfare 9 -1 with epoch 3 category 0
AI Chemical warfare 9 -2 with epoch 3 category 0
Armoured cars 6 -1 with epoch 3 category 0
AI Armoured cars 6 -2 with epoch 3 category 0
Fighters 8 -1 with epoch 3 category 0
AI Fighters 8 -2 with epoch 3 category 0 and yet the AI will not consistently pick the tech which appears(?) to be the most desirable (AI Chemical warfare?).
What I am trying to do is slow the research rate at which the AI cheats (it seems to be about twice the research rate of the player)by introducing 'dummy' techs which have more desirable AI values and modifiers.
Does anyone out there know the solution or the reason why the AI will not research the highest numbered tech with negative modifier?
Your advice will be appreciated.
eg The tribes are all set as aggressive, expansionist and militaristic and the techs have the values and modifiers set to:
Chemical warfare 9 -1 with epoch 3 category 0
AI Chemical warfare 9 -2 with epoch 3 category 0
Armoured cars 6 -1 with epoch 3 category 0
AI Armoured cars 6 -2 with epoch 3 category 0
Fighters 8 -1 with epoch 3 category 0
AI Fighters 8 -2 with epoch 3 category 0 and yet the AI will not consistently pick the tech which appears(?) to be the most desirable (AI Chemical warfare?).
What I am trying to do is slow the research rate at which the AI cheats (it seems to be about twice the research rate of the player)by introducing 'dummy' techs which have more desirable AI values and modifiers.
Does anyone out there know the solution or the reason why the AI will not research the highest numbered tech with negative modifier?
Your advice will be appreciated.