Celtic Warrior
Warlord
- Joined
- Aug 29, 2004
- Messages
- 200
I am trying to create an Classical Era Mod. I have succesfully deleted the techs I dont want.
My problem is that the order should be
castle --> siege tech --> future tech
but the tech tree sticks siege tech on the far right of the tree in the information era after future tech.
Also the siege tech should be in UI row 3 and the the future tech in UI row 0, however in the tech tree the appear the opposite way round.
Here is the xml:
<?xml version="1.0" encoding="utf-8"?>
<!-- edited with XMLSPY v2004 rel. 2 U (http://www.xmlspy.com) by Ed Beach (Firaxis Games) -->
<GameInfo>
<Types>
<Delete Type="TECH_ADVANCED_FLIGHT"/>
<Delete Type="TECH_MASS_PRODUCTION"/>
<Delete Type="TECH_GUNPOWDER"/>
<Delete Type="TECH_PRINTING"/>
<Delete Type="TECH_SQUARE_RIGGING"/>
<Delete Type="TECH_ASTRONOMY"/>
<Delete Type="TECH_METAL_CASTING"/>
<Delete Type="TECH_INDUSTRIALIZATION"/>
<Delete Type="TECH_SCIENTIFIC_THEORY"/>
<Delete Type="TECH_BALLISTICS"/>
<Delete Type="TECH_MILITARY_SCIENCE"/>
<Delete Type="TECH_STEAM_POWER"/>
<Delete Type="TECH_SANITATION"/>
<Delete Type="TECH_ECONOMICS"/>
<Delete Type="TECH_RIFLING"/>
<Delete Type="TECH_FLIGHT"/>
<Delete Type="TECH_REPLACEABLE_PARTS"/>
<Delete Type="TECH_STEEL"/>
<Delete Type="TECH_ELECTRICITY"/>
<Delete Type="TECH_RADIO"/>
<Delete Type="TECH_CHEMISTRY"/>
<Delete Type="TECH_COMBUSTION"/>
<Delete Type="TECH_ADVANCED_FLIGHT"/>
<Delete Type="TECH_ROCKETRY"/>
<Delete Type="TECH_ADVANCED_BALLISTICS"/>
<Delete Type="TECH_COMBINED_ARMS"/>
<Delete Type="TECH_PLASTICS"/>
<Delete Type="TECH_COMPUTERS"/>
<Delete Type="TECH_NUCLEAR_FISSION"/>
<Delete Type="TECH_SYNTHETIC_MATERIALS"/>
<Delete Type="TECH_TELECOMMUNICATIONS"/>
<Delete Type="TECH_SATELLITES"/>
<Delete Type="TECH_GUIDANCE_SYSTEMS"/>
<Delete Type="TECH_LASERS"/>
<Delete Type="TECH_COMPOSITES"/>
<Delete Type="TECH_STEALTH_TECHNOLOGY"/>
<Delete Type="TECH_ROBOTICS"/>
<Delete Type="TECH_NANOTECHNOLOGY"/>
<Delete Type="TECH_NUCLEAR_FUSION"/>
</Types>
<Technologies>
<Update>
<Where TechnologyType="TECH_CARTOGRAPHY"/>
<Set EraType="ERA_MEDIEVAL"/>
</Update>
<Update>
<Where TechnologyType="TECH_BANKING"/>
<Set EraType="ERA_MEDIEVAL"/>
</Update>
<Update>
<Where TechnologyType="TECH_SIEGE_TACTICS"/>
<Set UITreeRow="-2"/>
</Update>
<Update>
<Where TechnologyType="TECH_SIEGE_TACTICS"/>
<Set Cost="578"/>
</Update>
<Update>
<Where TechnologyType="TECH_SIEGE_TACTICS"/>
<Set EraType="ERA_MEDIEVAL"/>
</Update>
<Update>
<Where TechnologyType="TECH_SIEGE_TACTICS"/>
<Set UITreeRow="3"/>
</Update>
<Update>
<Where TechnologyType="TECH_FUTURE_TECH"/>
<Set EraType="ERA_INDUSTRIAL"/>
</Update>
<Update>
<Where TechnologyType="TECH_FUTURE_TECH"/>
<Set Cost="600"/>
</Update>
<Update>
<Where TechnologyType="TECH_FUTURE_TECH"/>
<Set UITreeRow="0"/>
</Update>
</Technologies>
<TechnologyPrereqs>
<Delete Technology="TECH_SIEGE_TACTICS"/>
<Delete PrereqTech="TECH_SIEGE_TACTICS"/>
<Row Technology="TECH_SIEGE_TACTICS" PrereqTech="TECH_CASTLES"/>
<Delete Technology="TECH_FUTURE_TECH"/>
<Delete PrereqTech="TECH_FUTURE_TECH"/>
<Row Technology="TECH_FUTURE_TECH" PrereqTech="TECH_SIEGE_TACTICS"/>
<Delete Technology="TECH_BANKING"/>
<Delete PrereqTech="TECH_BANKING"/>
<Row Technology="TECH_BANKING" PrereqTech="TECH_EDUCATION"/>
</TechnologyPrereqs>
</GameInfo>
My problem is that the order should be
castle --> siege tech --> future tech
but the tech tree sticks siege tech on the far right of the tree in the information era after future tech.
Also the siege tech should be in UI row 3 and the the future tech in UI row 0, however in the tech tree the appear the opposite way round.
Here is the xml:
<?xml version="1.0" encoding="utf-8"?>
<!-- edited with XMLSPY v2004 rel. 2 U (http://www.xmlspy.com) by Ed Beach (Firaxis Games) -->
<GameInfo>
<Types>
<Delete Type="TECH_ADVANCED_FLIGHT"/>
<Delete Type="TECH_MASS_PRODUCTION"/>
<Delete Type="TECH_GUNPOWDER"/>
<Delete Type="TECH_PRINTING"/>
<Delete Type="TECH_SQUARE_RIGGING"/>
<Delete Type="TECH_ASTRONOMY"/>
<Delete Type="TECH_METAL_CASTING"/>
<Delete Type="TECH_INDUSTRIALIZATION"/>
<Delete Type="TECH_SCIENTIFIC_THEORY"/>
<Delete Type="TECH_BALLISTICS"/>
<Delete Type="TECH_MILITARY_SCIENCE"/>
<Delete Type="TECH_STEAM_POWER"/>
<Delete Type="TECH_SANITATION"/>
<Delete Type="TECH_ECONOMICS"/>
<Delete Type="TECH_RIFLING"/>
<Delete Type="TECH_FLIGHT"/>
<Delete Type="TECH_REPLACEABLE_PARTS"/>
<Delete Type="TECH_STEEL"/>
<Delete Type="TECH_ELECTRICITY"/>
<Delete Type="TECH_RADIO"/>
<Delete Type="TECH_CHEMISTRY"/>
<Delete Type="TECH_COMBUSTION"/>
<Delete Type="TECH_ADVANCED_FLIGHT"/>
<Delete Type="TECH_ROCKETRY"/>
<Delete Type="TECH_ADVANCED_BALLISTICS"/>
<Delete Type="TECH_COMBINED_ARMS"/>
<Delete Type="TECH_PLASTICS"/>
<Delete Type="TECH_COMPUTERS"/>
<Delete Type="TECH_NUCLEAR_FISSION"/>
<Delete Type="TECH_SYNTHETIC_MATERIALS"/>
<Delete Type="TECH_TELECOMMUNICATIONS"/>
<Delete Type="TECH_SATELLITES"/>
<Delete Type="TECH_GUIDANCE_SYSTEMS"/>
<Delete Type="TECH_LASERS"/>
<Delete Type="TECH_COMPOSITES"/>
<Delete Type="TECH_STEALTH_TECHNOLOGY"/>
<Delete Type="TECH_ROBOTICS"/>
<Delete Type="TECH_NANOTECHNOLOGY"/>
<Delete Type="TECH_NUCLEAR_FUSION"/>
</Types>
<Technologies>
<Update>
<Where TechnologyType="TECH_CARTOGRAPHY"/>
<Set EraType="ERA_MEDIEVAL"/>
</Update>
<Update>
<Where TechnologyType="TECH_BANKING"/>
<Set EraType="ERA_MEDIEVAL"/>
</Update>
<Update>
<Where TechnologyType="TECH_SIEGE_TACTICS"/>
<Set UITreeRow="-2"/>
</Update>
<Update>
<Where TechnologyType="TECH_SIEGE_TACTICS"/>
<Set Cost="578"/>
</Update>
<Update>
<Where TechnologyType="TECH_SIEGE_TACTICS"/>
<Set EraType="ERA_MEDIEVAL"/>
</Update>
<Update>
<Where TechnologyType="TECH_SIEGE_TACTICS"/>
<Set UITreeRow="3"/>
</Update>
<Update>
<Where TechnologyType="TECH_FUTURE_TECH"/>
<Set EraType="ERA_INDUSTRIAL"/>
</Update>
<Update>
<Where TechnologyType="TECH_FUTURE_TECH"/>
<Set Cost="600"/>
</Update>
<Update>
<Where TechnologyType="TECH_FUTURE_TECH"/>
<Set UITreeRow="0"/>
</Update>
</Technologies>
<TechnologyPrereqs>
<Delete Technology="TECH_SIEGE_TACTICS"/>
<Delete PrereqTech="TECH_SIEGE_TACTICS"/>
<Row Technology="TECH_SIEGE_TACTICS" PrereqTech="TECH_CASTLES"/>
<Delete Technology="TECH_FUTURE_TECH"/>
<Delete PrereqTech="TECH_FUTURE_TECH"/>
<Row Technology="TECH_FUTURE_TECH" PrereqTech="TECH_SIEGE_TACTICS"/>
<Delete Technology="TECH_BANKING"/>
<Delete PrereqTech="TECH_BANKING"/>
<Row Technology="TECH_BANKING" PrereqTech="TECH_EDUCATION"/>
</TechnologyPrereqs>
</GameInfo>