OZY... All sounds Good.
The AI does Very Much like Units with more Moves and will Upgrade to get them.
As for the Elephant Units having more Attack Strength than Defense... that of course seems correct but keep in mind that it is the Defense and Hit Points that make the Difference in a Units Strength.
IF you want the Elephants to be Stronger, at least set more hit Points for them if not more Defense.
What I have seen regarding Attack and Defense is Attack strength (other than Bombardment) does Not have the Desired Effect and basically acts much like Zone of Control in that Zone of Control only injures a Unit 1 health point Regardless of Small or Large Attack Settings. Defense and especially Hit Points make a Unit much more powerful. An Elephant with a setting 5/10/ is much stronger than a 10/5 setting and will Kill or do more damage. A setting of 5/5 with 5 Hit Points would be be Far more Deadly yet.
The AI does Very Much like Units with more Moves and will Upgrade to get them.
As for the Elephant Units having more Attack Strength than Defense... that of course seems correct but keep in mind that it is the Defense and Hit Points that make the Difference in a Units Strength.
IF you want the Elephants to be Stronger, at least set more hit Points for them if not more Defense.
What I have seen regarding Attack and Defense is Attack strength (other than Bombardment) does Not have the Desired Effect and basically acts much like Zone of Control in that Zone of Control only injures a Unit 1 health point Regardless of Small or Large Attack Settings. Defense and especially Hit Points make a Unit much more powerful. An Elephant with a setting 5/10/ is much stronger than a 10/5 setting and will Kill or do more damage. A setting of 5/5 with 5 Hit Points would be be Far more Deadly yet.