Obviously the AI has no sense of using leaders. We all know that they prefer to rush a cathedral or whatever instead of building an army. But that is a matter of priorities and can be explained by that the AI has no sense of the value of different actions. However a test I made shows that the AI is more stupid than I ever would have imagined
The test:
I gave the AI a few leaders in a city and a large amount of troops to fill into any eventual armies. I also turned of the leaders ability to rush buildings. This means that the AI has only one single choice of what to do with the leaders: create an army. Apparantly it doesn't want to and the leaders just remain in the city doing nothing.
This shows that the AI just refuses to create armies even if it has no alternative. Also it had plenty of troops to fill into the army if it created it.
This means that the army bug is even worse than I originally thought it was.
Theoden

The test:
I gave the AI a few leaders in a city and a large amount of troops to fill into any eventual armies. I also turned of the leaders ability to rush buildings. This means that the AI has only one single choice of what to do with the leaders: create an army. Apparantly it doesn't want to and the leaders just remain in the city doing nothing.
This shows that the AI just refuses to create armies even if it has no alternative. Also it had plenty of troops to fill into the army if it created it.
This means that the army bug is even worse than I originally thought it was.
Theoden