Grishnash
Mad Scientist
Test of Times



This is just an Idea that came to me, I decided to post it here, hope no one minds! (Right thread?)
Hello, and greetings ladies and gentlemen, to the Test of Times(remember that Civ2 expansion?)! Where Civilizations around the whole will compete to see who could stand through the ages and pass the Test of Time.
Test of Time is an event proposal to Firaxis games. But I’ll post it here for comment by the Civilization community (And I didn’t know where else to post it,

Test of Times is a tournament of Civilization between a set numbers of players. The tournament takes place in a selected location, and as played on gaming PCs. Each player is in their own cubicle, cut off from the other players. The players select their civilizations and then play them out till the end of the game, which will start only when all player slots have been filled (players will be called to their stations if they are away)
Once the game starts there is no pausing, the game will continue until there is a victor. You may leave at anytime, however there is a penalty fee for leaving before defeat.
The game may go on to for more then a day, so players may have a partner to help them out, however, you cannot switch partners after the game has started.
Your partner will be much needed, so that you can sleep, eat, or leave your post without forfeiting.
Spectators can watch the game in the Observation where a big screen will show the whole game, personal observation is also allowed for an extra fee, personal observation allows you to watch a single player closer, instead of viewing the whole game.
The victory conditions are that of the in-game settings, i.e. conquest, space race, etc.
The purpose of this tournament is simple, to advertise Civilization, Firaxis and their products, have extreme fun with a multitude of people from around the world, and, of course, to make money!
Small tournaments will always take place during the main event, these tournaments have much lesser prizes but are still fun. The small tournaments are:
A normal Civilization game between 12? Players.
Other Firaxis multiplayer games.
Fees:
Entry fees * (entering the building)
Participation fee* (Main event)
Participation fee* (Secondary events)
Rations fee* (No outside food or drink allowed)
Personal Observation fee* (Observing a single player via a computer set up for thus purpose)
Forfeiting fee* (Both player and partner leaving the game before defeat)
Miscellaneous fees* (Miscellaneous activities)
* = Amount decided on by Firaxis
The game is played on the World History Mod for Civilization IV – Beyond the Sword.
The amount of player slots is that of every playable civilization within the mod, which, at the time, is 147. So it’s bound to be a game of epic proportions.
Requirements:
Partner: Unless you can stay up throughout the whole tournament and won’t mind leaving your empire idle while you are a way.
Time set aside for the tournament, however long that may be.
An understanding boss.
An understanding spouse.
No life.
Vassals States: Becoming a Vassal State is allowed in tournament, however, you cannot win as a vassal state no matter what.
Permanent Alliances: Permanent Alliances are NOT allowed in the tournament. Teams may be made but they can also be broken.
Technology Trading: Technology Trading is allowed in the tournament.
Rules:
No set teams. Teams are to be made only during game play.
No communication between players, except via in game chat.
No forfeiting. (Fee penalty for violators)
No entering opponents cubicle.
No outside food or drink.
The prizes have yet to be determined but are sure to be worth it.
Well, that’s all for now, I’m no event coordinator so it might be a little.. I don’t, unreasonable

Anyways, there it is, my idea for a Civilization event. I said the World History mod, because it has a considerable amount of Civilizations and I think that it will be very cool when it’s done.

Just an idea, hope you like

