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Texture Streaming Issue

SG-17

Deity
Joined
Sep 23, 2006
Messages
2,631
Since the last patch sometimes the map textures won't stream properly so the map will appear grey, then quickly fill in, but when I move to a different part of the map it reverts. It is basically like the game isn't keeping the terrain textures active so it has to reload them every time the field of view moves.

This problem also causes framerate drops. It doesn't happen every time I load a game, and reloading it will sometimes fix it, but it happens often enough that it is annoying.

I have an AMD Phenom II x4 965 Black 3.4ghz, an XFX Radeon HD 6870 1gb, and 8gb of DDR3 1600 RAM with Windows 7 64bit and a 1600x900 display. I run the game at maximum settings all around, including AA and while I never clocked the FPS before, it was almost always steady and smooth.
 
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