Turnlog continued:
10. 3500 - Red N sees more mountains. Blue SW to avoid GH.
11. 3450 - Red N and sees still more mountans, hills and some tundra. Blue SW to hill and sees more coast.
12. 3400 - Red E to river next to tundra...can barely view northern coast beyond mountains. Blue S to mountain and spots 3 forest tiles with 1 jungle tile beyond.
13. 3350 - Worker begins road. Red E across river to southern edge of tunda sees more grassland. Blue S but loses mountain view advantage.
14. 3300 - Red E sees more tundra, hills and mountains. Blue E sees more grass and continuing southern forest.
15. 3250 - Red S to more grass. Blue E and meets a Greek hoplite. I was thinking I'd read of some way to get trading info upon sight, but tried F4, MapStat and CAII and get nada.
16. 3200 - Move worker N to forest. Red S sees more grass. Blue S (since E would bump into the hoplite) sees river and jungle. Mapstat shows we're up Pottery and Greece is up BW, Masonry and CB. CAII shows CB and Pots are of equal value, but we don't need CB right now and can't afford the others with only 10 gold, so I make no contact.
17. 3150 - Worker begins chop. Red E to hill, seeing forests and yet another river. Blue NE sees forest, hill & grass, and is following the hoplite. Salamanca has grown and we hire a scientist.
18. 3100 - Red E, more forest. Blue E sees coastline.
19. 3050 - Red S sees plains forest with game. Blue NE to hill sees plains, desert and yet another river.
20. 3000 - Red E loses mountain view. Blue NE sees more plains.
Granary is due in 17 pre-chop, Writing due in 18. We have fertile land and lots of rivers nearby, but mountains north and jungle south. Hoplite is still in view headed east. We have only the 10 gold we started with, since our total income of 5gpt is going to science. Our Military Advisor says we are weak. X-man is annoyed.
Edit: Just occurred to me that I should have lowered our research and used the lux slider to keep the 2nd citizen happy. Next player might want to fix that. Sorry!
Here's our empire.