1848AD: Mansa Musa demands that I stop trading with Alex. Naturally, I tell him to get bent. I've already looked at the diplomatic situation, as well as the state of my military, and decided that I am NOT getting involved in this war. You two will have to duke it out amongst yourselves, guys.
I'm also really frustrated by the location of this river:

Thanks to all that useless tundra, there is NO WAY to irrigate ANYTHING!! Oh, why couldn't I have started on a flood plain instead??
Kolhapur's boundaries expand to cover a fish resource way out in the ocean. The tile can't be used by the city, but since I don't like resources going to waste, I build a useless work boat to catch it anyway.
1850AD: A scouting caravel discovers more unclaimed land, this time a tiny grassland island w/ fish just off the coast of Russia. It's too far away and production-poor to ever be of any use, so I decide not to bother with it.
Radio due next turn...
1851AD:

(By the way, I totally love the Modern Age "World at War" music. Really creepy and gothic.)
Radio's done, and...Mansa STILL DOESN'T HAVE ARTILLERY!! Looks like I gotta research it myself, though it will take only 13 turns at 60% science.
Delhi starts building The Eiffel Tower...the city's cranking out 172 hammers when building a Wonder with a half-cost resource!!

Calcutta, my second-highest production city, starts Rock & Roll. Here's a look at the bustling West Coast:

1852AD: My caravels spy a pair of Greek frigates heading at high speed to the coast of Mali. Yep, 2 frigates to attack a continent guarded by machine guns and destroyers. In addition, he sends a single grenadier to attack Taghaza, the Malinese city on Iron Island -- which is guarded by 2 Infantry, by the way. Whatever you say about Alexander, you gotta give that boy credit...he's got real balls.
1853AD: Alex's frigates starts ripping up fishing nets along the Malinese coast...and Mansa doesn't stop him!! You stupid idiot, ATTACK HIM WITH YOUR TRANSPORTS!! Why is letting that boy get away with it??
And in case you were wondering...yes, forest WILL grow on tundra:

I also notice that one of Taghaza's infantry is slightly injured, and I don't see the Grenadier anywhere.
1854AD: Alexander invites me join the war against Mansa:

I love the way these warmongering leaders ask for war assistance. Most of the others always say noble, important things like, "The enemy must be brought to justice! Come lend us your assistance!" With Alex, and people like Mao & Genghis, it's always like an invitation to go disco dancing or something.
And I'd love to, but...Alex? You're a madman. You're fighting a country that's almost two eras ahead of you in technology. And frankly, I'M not the one having my cities sacked and pillaged. You go have fun, my friend. Don't forget to send me a postcard of your tombstone. Naturally, Alex doesn't take my refusal very well:

Aaaaaaand no sooner do I hang up with Alex, the phone rings again:

"Yes? Oh, hello Cathy." (Great...what now?) "What's the problem? You've got a blackout? You want to plug into our power grid? Aw, what the hell, why not. Anything you want, sweetheart." [Click]
Women! Can't live with 'em...can't kill 'em.
1855AD: Alex continues his rampage at Gao, while Mansa's transports sit in drydock and do nothing:

Mansa offers Biology +630 gold for Radio. Thanks, but no thanks. Why don't you research a tech I actually WANT instead??
I do notice he's got extra Oil for trade, but he wants Hit Musicals, Marble AND Stone for it! Umm...well, I'll keep that in mind. I don't yet know how desperately I'll need Oil when The Internet gets built!
Oh, and look what this jerkface wants:

Say again, George? You want me to trade Radio for a half-researched tech and some measely gold?? Dream on, buddy. I ain't helping you win the game. Wait until I get the Eiffel Tower built, at least!
1856AD: Hatty demands that I stop trading with Russia. Girls, duke it out amongst yourself, I don't want to know about it. (Interestingly, Cathy's actually Pleased with Egypt, but Hatty's Annoyed with her.)
1857AD: Alex continues to ravage the coast of Mali. Most cities have run out of stuff to build, so I start converting them to Wealth, allowing me to run 70% science and knock two whole turns off of Artillery.
The corn tile near Jaipur is down to 68% Indian! Stupid Creative Catherine!
1858AD: Whoa, the Mali/Greece war has reached the homeland!

This is exciting! I start microwaving some popcorn and prop up a beach chair.
Those destroyers & frigates look somewhat injured...and HIGHLY promoted. They must have been busy!
1859AD: Huyana Cupac demands Physics. He doesn't take my refusal in stride:

Umm...you know? I probably should watch out for Huyana Cupac. He's way down on technology now, but we're still more than 70 turns away from building The Internet, and he might start building Destroyers before I'm done. I do notice that there *is* some oil on the Incan continent proper, so I galley over a worker to spy on it. If he starts building a well...umm, best not to think about it.

Artillery due in 3 turns...
I'm also really frustrated by the location of this river:

Thanks to all that useless tundra, there is NO WAY to irrigate ANYTHING!! Oh, why couldn't I have started on a flood plain instead??
Kolhapur's boundaries expand to cover a fish resource way out in the ocean. The tile can't be used by the city, but since I don't like resources going to waste, I build a useless work boat to catch it anyway.
1850AD: A scouting caravel discovers more unclaimed land, this time a tiny grassland island w/ fish just off the coast of Russia. It's too far away and production-poor to ever be of any use, so I decide not to bother with it.
Radio due next turn...
1851AD:

(By the way, I totally love the Modern Age "World at War" music. Really creepy and gothic.)
Radio's done, and...Mansa STILL DOESN'T HAVE ARTILLERY!! Looks like I gotta research it myself, though it will take only 13 turns at 60% science.
Delhi starts building The Eiffel Tower...the city's cranking out 172 hammers when building a Wonder with a half-cost resource!!

Calcutta, my second-highest production city, starts Rock & Roll. Here's a look at the bustling West Coast:

1852AD: My caravels spy a pair of Greek frigates heading at high speed to the coast of Mali. Yep, 2 frigates to attack a continent guarded by machine guns and destroyers. In addition, he sends a single grenadier to attack Taghaza, the Malinese city on Iron Island -- which is guarded by 2 Infantry, by the way. Whatever you say about Alexander, you gotta give that boy credit...he's got real balls.
1853AD: Alex's frigates starts ripping up fishing nets along the Malinese coast...and Mansa doesn't stop him!! You stupid idiot, ATTACK HIM WITH YOUR TRANSPORTS!! Why is letting that boy get away with it??
And in case you were wondering...yes, forest WILL grow on tundra:

I also notice that one of Taghaza's infantry is slightly injured, and I don't see the Grenadier anywhere.

1854AD: Alexander invites me join the war against Mansa:

I love the way these warmongering leaders ask for war assistance. Most of the others always say noble, important things like, "The enemy must be brought to justice! Come lend us your assistance!" With Alex, and people like Mao & Genghis, it's always like an invitation to go disco dancing or something.
And I'd love to, but...Alex? You're a madman. You're fighting a country that's almost two eras ahead of you in technology. And frankly, I'M not the one having my cities sacked and pillaged. You go have fun, my friend. Don't forget to send me a postcard of your tombstone. Naturally, Alex doesn't take my refusal very well:

Aaaaaaand no sooner do I hang up with Alex, the phone rings again:

"Yes? Oh, hello Cathy." (Great...what now?) "What's the problem? You've got a blackout? You want to plug into our power grid? Aw, what the hell, why not. Anything you want, sweetheart." [Click]
Women! Can't live with 'em...can't kill 'em.
1855AD: Alex continues his rampage at Gao, while Mansa's transports sit in drydock and do nothing:

Mansa offers Biology +630 gold for Radio. Thanks, but no thanks. Why don't you research a tech I actually WANT instead??
I do notice he's got extra Oil for trade, but he wants Hit Musicals, Marble AND Stone for it! Umm...well, I'll keep that in mind. I don't yet know how desperately I'll need Oil when The Internet gets built!
Oh, and look what this jerkface wants:

Say again, George? You want me to trade Radio for a half-researched tech and some measely gold?? Dream on, buddy. I ain't helping you win the game. Wait until I get the Eiffel Tower built, at least!
1856AD: Hatty demands that I stop trading with Russia. Girls, duke it out amongst yourself, I don't want to know about it. (Interestingly, Cathy's actually Pleased with Egypt, but Hatty's Annoyed with her.)
1857AD: Alex continues to ravage the coast of Mali. Most cities have run out of stuff to build, so I start converting them to Wealth, allowing me to run 70% science and knock two whole turns off of Artillery.
The corn tile near Jaipur is down to 68% Indian! Stupid Creative Catherine!
1858AD: Whoa, the Mali/Greece war has reached the homeland!

This is exciting! I start microwaving some popcorn and prop up a beach chair.
Those destroyers & frigates look somewhat injured...and HIGHLY promoted. They must have been busy!
1859AD: Huyana Cupac demands Physics. He doesn't take my refusal in stride:

Umm...you know? I probably should watch out for Huyana Cupac. He's way down on technology now, but we're still more than 70 turns away from building The Internet, and he might start building Destroyers before I'm done. I do notice that there *is* some oil on the Incan continent proper, so I galley over a worker to spy on it. If he starts building a well...umm, best not to think about it.

Artillery due in 3 turns...