The American Continent Mod (ACM)

What of these civis would you like to find in American Continent Mod (ACM)?

  • Uruguay

    Votes: 4 8.3%
  • Chile

    Votes: 9 18.8%
  • México (present nation)

    Votes: 23 47.9%
  • Any present nation from Meso America and Caribe

    Votes: 3 6.3%
  • Other (post its name, please)

    Votes: 9 18.8%

  • Total voters
    48
Sword_Of_Geddon said:
Industral Age ago is fine, but the Ancient and Mideval ones don't have the Haida's famaos colorful robe and hat.

I continue loking for a Haida freebie or texture to use in the arts, whn I get it, I'll add.
 
Sword_Of_Geddon said:
Is there any way to paint it in? Forgive me, but I'm not really familiar with these animation programs.

Actily it is, but I am a novate using these programs and I have to learn the process to how to paint. I'll try. My other option is find a free *.obj file using textures of a Haida hat or clothe, as I find a workmanship in the scenarios of modern and middle age.
 
stgelven said:
haida are alaska natives, isn't it? what do you need to know about them?

stgelven is back !!!

They lays in the islands and territory in Canada, close to Alaska state. Sword get all the information to build the civilopedia and I found a good web site exclusive about Haida, for the moment this civ does not need more infos ;) To finish it I need find some freebies using Haida texture, but it is hard to be found :( , when I found civ gets more one extra civ!
 
Sword_Of_Geddon said:
Would it be possible to use existing props, and simply recolor them to look like traditional Haida clothing?

If I find the Haida texture that is compatible with the prop, yes, it is possible. I'm trying this one too.
 
stgelven said:
can you tell me the site you find for the aida, when you say texture, what is that mean? my stupid :D

StGelven: The site is Check http://www.civilization.ca/aborig/haida/haindexe.html , it is a good site with all the infos about Haida :goodjob:

Sword: Post the data of haida civilization, so we can check what is missing to look for it.
 
stgelven said:
can you tell me the site you find for the aida, when you say texture, what is that mean? my stupid :D

I forgot about the texture: texture is the material that the objetic is done, as silk or wood and its color ton. i'm looking for a *.obj file all colorfull or a texture of Haida to add in the Haida leader.
 
stgelven said:
but in the web site you gave to mr there is some picture, i s that not enought? yoiu can see the texture of the objects. :confused:

The texture must works in a *.obj file, for this reason I can not use all th textures that I found :(

Gelven, I'm organizing the civilopedia of Neanderthal scenario, Gelven, u did a really good work! :goodjob: :goodjob: :goodjob: I just fix some little gramatical errors, mainly the word "neanderthal" that u wrote in French sometimes :lol: , it is a really good work!!! Didi u wrote all the texts or u got from Internet websites?
 
Sword, we need choose the Bonuses. This is the nowadays configuration to Conquest, but I think it is not proporcional. Check:

Expansionist: US, Inca
Militaristic: Paraguay, Tupis, Venezuela, Haida, Cuba, Aztecs
Industrious: Cuba, US, Maya
Commercial: Argentina, Iroquois
Scientific:
Religious: Brazil, Venezuela
Agricultural: Argentina, Brazil, Paraguay, Tupis, Aztecs, Inca, Maya, Iroquois
Seafaring: Haida

Missing: Canadian, Inuit, Mapuche and "16th civ" bonuses.

Argentine: Commercial and Agricultural (militaristc).
Aztecs: Militaristic and Agricultural (religious).
Brazil: Religious and Agricultural (commercial).
Canada: ??? ,maybe Industrious and Agricultural (scientific)
Cuba: Industrious and Militaristic.
Haida: Militaristic and Seafaring (expansionist)
Inca: Expansionist and Agricultural (???)
Inuit: ???, maybe Industrious and Seafaring (expansionist)
Iroquois: Commercial and Agricultural (Expansionist and Religious)
Mapuche: ???, maybe Industrious and Commercial as you said.
Maya: Industrious and Agricultural (???)
Paraguay: Militaristic and Agricultural (religious)
Tupis: Militaristic and Agricultural (religious)
US: Industrious and Expansionist.
Venezuela: Militaristic and Religious
16th civ: ???
 
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