The Barbarian Project.

JapaneseSnow

Lost Soul #456
Joined
Jan 22, 2006
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44
Location
Georgia. That is All.
Everyone considers the barbarian just annoying sometimes... or sometimes ways to get easy cities. I decided to try to see wether they would expand if they had a large civilaztion to begin with... If they would act like a real civ leader if given the chance. It was an interesting game filled with twists and turns and the complete annilation of the Japanese in the game. I hope you enjoy the show.

Chapter 1: The begining

I entered worldbuilder and put down a few level 1 cities on a small island by themselves, and later attached a path of land to the Japanese and Montezuma. I played a few turns and went back to wb. Their cities were getting big for barbarian cities. I wanted to see if they would settle if given the chance, so I gave them two settlers and connected their mini-continent(It was too big to be an island) to my continent. The connection was made at the top of the continent where Japan was. They used one of the settlers to found a city near one of Japan's cities. Japan wasn't ready to take them out so it gave the barbarians a chance to build axemen. The Japanese city was captured in just a few turns. So the barbarians kept jumping from city to city to city... The japanese were dieing out FAST! In some of the citties on the original mini-continent were building axemen to help take the japanese... The others were building research! The japanese had recently captured a barbarian city founded by the other settler. During the invasion it was incedentaly destroyed by barbarians. By now, the citites on their continent were size 7 or so!! Eventually the babrarians got to me. They had 7 or 8 workers up on their continent... Who built pastures for horses. So... Now they have horse archers!


Chapter 2:Assult on The Capital

They rushed through my defenses so quickly destroying my newly founded city in the process. There was only 1 japanese city left by the way... Then the barbarians ignored the city and went straight for my capital. It had low defense so... There goes my city with lots of wonders... I managed to damage the defense a little... The barbarians couldn't maintain the city so once it shrank back down to size 3 from 12... It wanted to join me. I got the longbowmen that killed my attackers.. And everything was OK. I had to make a lot of horse-archers to defend my northern cities until Ghandi did the worst thing ever... Declared war on Tokugwa and his weakened Empire!

Chapter 3:Ghandi did WHAT?

He charged at the last city in the Japanese empire that the barbarians ignored becuase they were focusing on me. He went straight for the city. It was so small he had to raze it after he captured it! It was an interesting battle. Although... It lasted for about 5 minutes. Tokugwa was out of the picture and I decided that we needed reinforcments... Here came the landbridge to the second continent. The barbarians rushed staright torward Monty and Washington and Monty quickly countered. They were focusing completly on axemen now... no research. The two just plain out fought and defended... No citites were lost. Here is where I decided to stop. The project was over. It was too find out wether barbarians will expand and grow and act like normal civs if given the oppurtunity. I can't really tell... I will have more sotires of the barbarian projects ina few minutes or tommorow.. I'll keep it in this thread.

Chapter 4:Future Barbarian Projects

If you have done something like this could you please post it in this thread... I want to see if other people were interested enough in this to try it out becuase this may make some of the players create new mods civs.. Who knows! But... this may help the Civ IV community. Thank you for your time...:goodjob: :lol:
 
One time i decided to explorer land far beyond anything before. I went south and I came to a huge forest then out of nowhere there was a road!!

I followed the road and it lead to a barb city. The road lead further but i changed direction - 180 degrees or 1 Pi :D and followed the road this way. After many turns like 7 or 8 i came to another barb city. Sometimes the road splitted up in two and the other road lead to a iron recourse and stuff like that.

So they do form some sort of a nation...
 
I never even knmew they researched or focused on that... :goodjob:


They are pretty good kings...:king:
 
On one highland map game (raging barb setting), as I was gathering force outside of one barb city, barb archers and axemen from a nearby barb city were arriving constantly by their road network to reinforce the city. I have to pillage the road, and whack all the reinforcements before they can get into the city.
 
Reacently I have encountered a very intelligent barb civ. a size 4 settlement on an inland sea only year 350AD, right beside me AND tokugawa. how it survived this long and at this size is not the point here. I decided I could use another city in my empire so I sent an advance force of 2 horse archers, with late re-enforcements on the way. The barbs saw my horse archers and instead of building another unit, they build a wall!!. thus protecting it from instant capture and buying it some time. if the small state was larger I'm sure it would have been able to repel the oncoming siege with re-enforcements of it's own. A re-enforcement unit, horse archers again, came within barbarian sight, they slaved an archer. I could tell by the drop in poupulation. this siege will last forever.
 
I was surprised they built research! It was in their biggest cities.

Like I said, good kings.:king:


They were trying to get sailing... They were all alone at fist.
 
this looks like a very cool project... ive never seen Barbarians so advanced
 
The barbs can get a lot more advanced if one goes in the .xml files and enables all unit for barbarian nation. Imagine, facing off against barb. modern armour or surviving airstrike from barbarian stealth bomber.
 
dang usually all the barbarians i fight are dead by the 1000ad or hideding on some remote content but when i see them they are very low tech
 
mutax2003 said:
The barbs can get a lot more advanced if one goes in the .xml files and enables all unit for barbarian nation. Imagine, facing off against barb. modern armour or surviving airstrike from barbarian stealth bomber.

That sounds like an interesting thing to try. Which .xml file is it??
 
Since barbs are always war versus all civs, they don't really have a chance to develop much techs unless... you play Terra map, and give them a continent to develop in peace.
 
In my game I gave them a continent to develop in peace... I built land bridges after a while.:crazyeye:
 
I've started a game where barbarians actually have a chance to grow peacefully.
Large Islands map
Noble w/ raging barbs
Player civ, 4 AI civs, barb civ
I went into WorldBuilder right after building the first city, found a nice, quiet spot for barbs to grow, and gave them a settler and three warriors to start them off.
The saved game is here for whoever else wants to experiment.
 
Here is a nice screenshot of them actually attempting to build a wonder. However, I will get Stonehenge in two turns.

539895ba41effd6543d5aa2296b352ec6a4e.jpeg
 
In my game I usually give them a city, a woker, and a settler to start with. I give them an advantage becuase... well... They always get attcked as soon as sailing is reaserched.
 
I played a Terra map once (all start on one continent and a 'new world' is over the ocean) ...

trick is by the time we got over the ocean there were barbs to contend with, those who got there first without riflemen or a few longbows died in the wave of attacks...
 
I'd laugh if there was a nuke from a barbarian nation who didn't listen to the UN :)
 
megalomaniac said:
That sounds like an interesting thing to try. Which .xml file is it??

CivilizationInfos. Scroll to the bottom and you'll find a long list of units and buildings forbidden to the Barbarians. Alas, the UN HQ is on this list as well, so we will never see the fearsome barbarians presiding over the nuclear nonproliferation treaty. Unless they somehow capture it, but they have a lot of lategame units disabled, too.
 
I made a barbarian nation once; I went in worldbuilder and constructed several size 2 cities that were mine and let the barbarians control them, but their small coastal nation was seperated from the pangea by a mountain range
thus protecting India, Spain (me) and Japan, but I made it so that a mountain range protected my kingdom from the barbarians, Indians and Japanese with 2 mountain ranges with hill openings that were being settled by my fort-cities.
 
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