shadowdude
cynic in training
Since I can't actually help I'll put an oversized link in my sig for while to help stir up some support 

kulade said:Whet do you plan on using as an avatar?
kulade said:thank you for converting that
kulade said:i have some other files to convert here... but they are not related to this mod, but i need them anyway
Here
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Tell me when you install C3C so i can upload the map.
Weasel Op said:umm, those are already in PCX format...![]()
Kenta'arka said:Hmm, I don't think using hills a roads will work. There is some kind of randomizer in Mountain and Hill placement, sometimes the editor mixes the tiles up. I think that because otherwise a chain of mountains or hills would look too regualr in game otherwise. So if you use hills a roads, then sometimes the tiles get mixed up, and you don't get a connected looking road system.
Sound like a good ideaWeasel Op said:1. Volcano terrain identical in name and graphics to some building terrain. Eruption renamed bombing, smoke fld replaced with large explosion flc
Also might include other wonders ex. Statue of Liberty, UN, Empire State as preplaced.Weasel Op said:2. Great Wonders limited to one civ by no-era tech, allowed by resource later in game. (Great instead of Small so that other civs will be alerted):
SONSU- Soviet Airstrike (not sure how it will work yet, but allows a huge attack, preferably just once )
Veritas- Holy War (or Jihad, if it ends up a Muslim faction), produces martyr unit every 2 turns
hopefully one of these for each civ
Can you make one frame units, or do we have to find someone else?Weasel Op said:3. Landmarks- immobile, non-animated, capturable barb units, no abilities except short-range recon (due to height of buildings), possibly VP locations:
Statue of Liberty
Empire St Building
Chrysler building
UN
New World Trade Center
or some of these could have been destroyed by then
An explosion, by a volcano/building would produce people, not sludge.Weasel Op said:4. I think we should use the brown pollution graphics instead of the dead people, since it would be kind of weird for buildings to produce dead bodies nearby- this isn't Nazi Germany ;p Bodies are good for craters or ruins though, probably ruins, use some kind of wreckage for craters
By making the favorite government as the ARM for the HAND would make them like eachother more, but i dont like the "hand/arm" pun thing.Weasel Op said:5. HAND (Homeland America National Defense) - ARM faction, began to split off when ARM became to controlling, want to remain free country, without outside connections (patriots basically), possibly in locked alliance with ARM, unless there is some way to make civs "like" each other ???
No big deal, most roads will have building by them anyway.Weasel Op said:6. If we use LM Hills for roads, will that affect LOS? Units shouldn't be able to see 2 tiles from a road.
1. id be harder to change the graphics of plains than hills.Weasel Op said:7. Is there a way to prevent AI from razing cities? There should always be exactly one city on each bridge, so only the controlling faction allows boats to pass through. We coukd do this by prohibiting cities on road terrain, except for one tile in the middle of each bridge.
example:
Hills= road (no city)
LM Hills= bridge (no city)
LM plains= "bridge" (looks same, city)
kulade said:Sound like a good idea
Also might include other wonders ex. Statue of Liberty, UN, Empire State as preplaced.
Can you make one frame units, or do we have to find someone else?
An explosion, by a volcano/building would produce people, not sludge.
By making the favorite government as the ARM for the HAND would make them like eachother more, but i dont like the "hand/arm" pun thing.
No big deal, most roads will have building by them anyway.
1. id be harder to change the graphics of plains than hills.
2. Didn't plan on city founding anyway.
kulade said:About black market civ, we could used one big gang civ to symbolize that. They trade you support, units or military alliance. It the predicament of this mod, it would be an excelent ocupation for gangs as mercenaries.
As for guerilla camps, which i soppose them to be barbarian camps, right? They could be invisible altogether, or maybe a simple flag. If you mean cities, we could do the same thing.
KING BELLEND said:Hey, just read the storyline bit for the first time, looks really good... however, though the zoo animals did kinda ruin it. Anyway, keep up the good work
kulade said:Some what of a joke, but we just might stick it in
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Thank you, but it's Weasel OpweasEl