The Birds of Prey

Lighthearter

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Another TLPAC.

Woo.

This one is set one year before the series actually begins. Which, for those who play my other TLPACs, here's a timeline form.

Spoiler :
Rotillar - 3000 Before Prophecy(BP)
Lurking Jungles - 10BP
The Birds of Prey - 1BP
The Forgotten - 4 After Prophecy(AP)
The Hunt - 10AP
Stellar War(all) - 17AP


In this one, you all play as Gyrean Rangers, vagabonds patrolling the wilds of the Independent States, Ethara, Kepholon and the Jinon Empire to protect the innocent from slavers. A few months ago, there were ten thousand Rangers.

Now, there's a few hundred.

A civil war in the elven lands of Ethara resulted in the Rangers shattering and the Brigadier, Tyrone Dufonse, being killed in action. With his children and sister wandering off on their own quests and relinquishing the concept of a centralized command for the Rangers, you've all congregated together to find your own paths. Your journeys have led you to the town of Alara in the Independent States, as spring dawns over the North . . . .

Signup Post:

Name:
HP:
WP:
Languages:
Color:
Age:
Gender:
Description:
Codename:
Weapons:
Stats:
-STR:
-DEX:
-VIT:
-REF:
-CON:
-INT:
-WIS:
-AIM:
-WILL:
Feats:
Inventory:
Biography:

Translation:

Name: Yo name fewl.
Level: What level are you? Starts at 1. Every level gives 10HP, 10WP. Every even numbered level gives one Feat and every odd numbered level gives 2.
XP: How many XP you have. UtM leveling system.
HP: How many Hit Points you have. You start with 25. These represent your ability to take a hit and avoid unconsciousness or death.
WP: How many Will Points you have. You start with 25. These represent your ability to withstand attacks on your psyche and emotions and resist HeroicBSOD.
Languages: How many languages do you know? You start with Low Jinon, the closest thing to common in the region, and one other.
Spoiler :
Languages: (Ranked in order of how common they are, top being most)

Low Jinon(Automatic)
Etharan
Kepholonian
Low Aerilian
High Jinon
High Aerilian
Zelkonian
Storm Tongue
Sky Tongue
Sea Tongue
Old Gyrean

Color: If you're a mage, what color is your magic? If not, just say so here. This is a decision that you cannot take back later. No more than half the amount of players can be magicians.
Age: How old are you? Barring a good reason, you can't be younger than 16 or older than 40.
Gender: Are you possessed of a tab or a slot?
Description: What do you look like?
Codename: Your codename - in the Rangers, a bird is always used. Ones that have been used in the books and are thus off-limits are "Sparrow" "Bluebird" "Bluejay" "Mockingbird" and any variation on "Hawk".
Weapons: What weapons do you wield? Melee, ranged, I don't care, but keep it reasonable. Or do you prefer to go it old-school with fist and foot?
Stats: These represent your abilities, physically and mentally. You have 9 stats and start with 57 total points. You must have at least 1 in each stat and cannot have more than 10 pre-Feats.
-STR: Strength. Adds a bonus to damage in melee combat.
-DEX: Dexterity. Adds a bonus to hit chance in melee combat.
-VIT: Vitality. Adds bonuses to resisting poisons and physical effects, as well as 3HP for every point you have.
-REF: Reflex. Adds a bonus to dodging all forms of physical attack.
-CON: Concentration. Adds a bonus to hit chance with magic.
-INT: Intelligence. Adds a bonus to damage with magic.
-WIS: Wisdom. Adds a bonus to resisting/dodging psychic attacks and to ranged damage.
-AIM: Aim. Adds a bonus to hit chance in ranged combat.
-WILL: Willpower. Adds a bonus to resisting mental and emotional attacks, and 3WP for every point you have.
Feats: Feats are special abilities that empower your character. You start with three.
Spoiler :
Anything indented requires the Feat above it.

One clarification on Magic Specializations. You can have as many Schools as you want if you're a magician, but you can only have two Specializations. You cannot strip a specialization later, so choose wisely. Also, if you are a mage, you can perform small tricks with any School regardless of whether you chose the Feat, but major things require it.

IkJVUi8.png

Inventory: What do you have on you? Within reason, I'll accept anything. Everyone has a "Ranger Pendant" which is a symbol of a swooping hawk inside a circle and identifies you as a Ranger.
Biography: Who are you, really? What's your life story? And how does that make you FEEL?

That ... should be everything. Except for the quick breakdown on combat actions.

Everyone has two actions per turn in combat. These actions may be used to move, attack, or take one of the special actions listed below. Flurry and Rapid Fire are exceptions, as they do NOT cost an action to take, but you still need to announce you're using them before you use your second action.

Spoiler :
ks9LScG.png


I think that's everything. Reserving the next post, in which I will post a map and a detailed primer on Haven as soon as it's finished to avoid more snafus like Forgotten's finale.

Also, yes, Forgotten is done. I was GOING to continue it, but I realized that it honestly was at the best conclusion moment I could get for it. Besides, the game's system was really eh. Anyway, now we have this awesome stuff.

Get your characters up so you can start saving the innocent and fighting slavers!
 
Name: Signan Origanam
Codename: Hummingbird
Gender: Male
Color: Hot Pink
Age: 30
Description: 'Laterz'
Biography: See above.

Level: 2
XP: 1575
HP: 44
WP: 62

Stats:
STR: 3
DEX: 8
VIT: 3
REF: 8
CON: 3
INT: 3
WIS: 10
AIM: 10
WILL: 9

Feats:
Tracking Expert
Invisible Hunter
Attentive
Impulsor

Languages: Low Jinon, Storm Tounge

Weapons:
Longbow
5x Knives

Inventory:
Writing Materials
Rope and Grappling Hook
Lockpicks
Nullifier
Self-Lighting Torches
Map
Compass
Ranger Pendant
3 Days worth of Food (for one person)

DT
 
Name: Volkert Aergad Rodán Onllwyn Oldrik McKay (VAROOM)
Level: 2
XP: 1175
HP: 50
WP: 65
Languages:
  • Low Jinon
  • Sky Tongue
Color: Prussian Blue
Age: 35
Gender: Male
Description: Tall, with tanned skin, high cheekbones, and a noble air about him. Has shoulder-length ebony hair and piercing green eyes. He wears a caiman tooth earing on his left ear and a necklace made of beads & condor feathers. He is clean shaven and occasionally wears tribal war paint.
Codename: Argentavis
Weapons:
  • Tomahawks (as many as you'll allow me to carry)
Stats:
  • STR: 6
  • DEX: 5
  • VIT: 5
  • REF: 5
  • CON: 10
  • INT: 10
  • WIS: 5
  • AIM: 1
  • WILL: 10
Feats:
  • Fencer
  • Lightning Fast
  • Powerful Mage
  • Fire School
Inventory:
  • Ranger Pendant
  • Rope
  • Compass
  • Maps
  • Book of Poetry
  • Orb
  • Arcane Crystals (as many as you'll allow me to carry)
  • Pipes & Tobacco
  • Matches
Biography: BOOM's first cousin once removed, WHAM's first cousin, KABLAM's uncle, and a direct descendant of BAM, VAROOM was born in the central nations before fleeing north with his nuclear family after his hometown was razed by bandits. VAROOM, like half the McKay family, had considerable magical talent and an incredible thirst for knowledge, and was competent in fire magic before he entered adolescence. Despite this, however, he could do nothing to prevent a different group of bandits from attacking his family's homestead; when he was but 12 years old, he watched his father die in front of him and was taken captive by the bandits. Their culture had a tradition of 'adopting' prisoners and refugees into their ranks, however, so instead of dying young or being sold into slavery, VAROOM learned survival & combat skills from the bandit tribe. In his early 20s he left the tribe to explore the world, and after a series of misadventures and accidental seductions, ended up among the ranks of the Gyrean Rangers. He fought well in the Elven Civil War, but never advanced far enough to do anything about the leadership crisis after the House of Dufonse left the Rangers. He was en route to the remains of his hometown to exchange stories with WHAM when he encountered a fellow Ranger in the town of Alara, and his instincts told him that this Ranger will be his travelling companion for some time; whether or not this is a good thing, though... that he could not tell.
 
Name: Chad Summers
Level: 1 What level are you?
XP: Sure?
HP: 65 (start with 25, thirty from stats, plus 10 with level 1?)
WP: 65 (start with 25, thirty from stats, plus 10 with level 1?)
Languages: Low Jinon
Color: Crimson, clearly
Age: 24
Gender: Tab
Description: [REDACTED]
Codename: Swallow
Weapons: None
Stats: 57

-STR: 1 Strength. Adds a bonus to damage in melee combat.
-DEX: 1 Dexterity. Adds a bonus to hit chance in melee combat.
-VIT: 10 Vitality. Adds bonuses to resisting poisons and physical effects, as well as 3HP for every point you have.
-REF: 4 Reflex. Adds a bonus to dodging all forms of physical attack.
-CON: 10 Concentration. Adds a bonus to hit chance with magic.
-INT: 10 Intelligence. Adds a bonus to damage with magic.
-WIS: 10 Wisdom. Adds a bonus to resisting/dodging psychic attacks and to ranged damage.
-AIM: 1 Aim. Adds a bonus to hit chance in melee combat.
-WILL: 10 Willpower. Adds a bonus to resisting mental and emotional attacks, and 3WP for every point you have.
Feats:
>Illusion School
>Illusion Specialization
>Powerful Mage
Inventory: I got nothing.
Biography: No.
 
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