James I
Victory at Sea...
- Joined
- Oct 12, 2004
- Messages
- 680
Boli said:The Merc. IS one of the best ancient UU by far... but it takes some practice to know how to use it.
Against AI and cities... it is rightly weak... and generally sucks as an offensive unit
......
Thery are very similar to hopiles in that respect but that additional atack of 2 allows you to take down workers / catapults / barbarians with much more regularity.
If you treat the NM as a scout that is VERY hard to kill, and able to fortify to keep AI units out... you won't go far wrong.
NB: Was disappointed they were rated so low...
It seems we share viewpoints/Tactics Boli.....
Carthage suits my style of play down to the ground.... a compact elite army that allow a lot of money to be made, without sacrificing the prospect of conquest. Not to mention the extra naval movement that a Seafaring nation gets (In Conquests). While Building Culture may be slow...... Fast workers and ample money can remedy this without too much trouble.
I regularly play An Egyptian player of decent skill, and i'm capable of going toe to toe with him, especially by the MED ERA, where i allready have my defensive units in place!
My biggest annoyance is the (relatively)high Cost of upgrading NM to anything..... So eventually they end up becoming happiness generators, or garrisons in case of Cultural re-conversion in newly conquored cities....
My Fav exploit with NM was using a VET one to watch my friends turn in Multi/Conquests, and having 4 Sumerian Cav Impale themselves on him.....heh heh heh- of course.......the Mountain Barricaded Fortress he was in might have helped...LMAO
I have a lot more to add......but the Boss is heading over....