We are now in an interesting situation, with potential threats on three sides, and an economy that is (and has been for some time) apparently on the brink of collapse. Now, what are we going to do about that?
Civics
We have recently acquired Banking, so it's rather obvious that we should adopt Mercantilism now. It's a killer civic, especially in combination with representation.
Now there has been talk about adopting Vassalage. I don't think that's a good idea though. It has several disadvantages. First adopting Vassalage will increase the revolution time by one turn. So that's an entire turn without any production or research. Second, we'll miss out on the Bureaucracy bonus in NoneOfTheAbove, one of our strongest cities. I am hoping to build the Statue of Liberty there later (you'll hear about that later
), and any production bonus we can get is very important when building that expensive wonder. Third, the advantage of adopting Vassalage is relatively small, it will make our troops slightly more experienced, but that doesn't matter much. The way to win battles in
is to scratch to main defender first, deal collateral and then mop up the cities with macemen. So we don't really need Vassalage for that. The economical advantage of Vassalage is also to small to warrant the extra anarchy.
Techs
I was thinking about Education, Philosophy, Liberalism, Nationalism (hopefully as a free tech), Constitution, Democracy. Democracy and Liberalism will give us the last powerful civics, and we'll be ready to make the last civic change of the game. Democracy also gives us the Statue of Liberty, which has the same benefit as Mercantilism, namely a free specialist in every city. The synergy between that wonder and Mercantilism is obvious. Another advantage of this path is that the AI is not likely to research these techs early, contrary to techs like Literature and Optics. So when we meet the other continent, we'll be able to trade our techs for their techs, and get an even bigger advantage over Bismarck and Julius.
Military
We should of course reinforce Pisae quickly. We should also move 1 more axeman next to Stuttgart. On the second turn of the next TC, we should attack Stuttgart, defended by a lonely Longbowman, with our two axes and our Keshik. We should pillage the German source of iron near Tartar too. Then it's time to make peace with them, hopefully getting some techs/gold. We should send some macemen to knock out the barbarian city, and raze it (it's location is rather bad). The rest of our forces should reinforce the Roman border. We should also build about three galleys in the Paris region. Then we can declare war, kill the Roman galleys near Paris. We can attack the new Roman city near Pisae too, and raze that too. We should merely defend Cumae from Roman attacks to drain their army, and then we should counterattack them in Hamburg. That city has the Taoist shrine and iron and is therefor a good target.
City Builds
We need three missionaries to "confuse" our new cities, including Stuttgart. We also need a lot of banks, many cities can produce up to 6 gold more if they have a bank. We should also start the Forbidden Palace in Munich immediately. We can have it finished in 13 turns, and that will be great for our economy.
I am looking forward to your alternatives, suggestions, critique and questions.
Civics
We have recently acquired Banking, so it's rather obvious that we should adopt Mercantilism now. It's a killer civic, especially in combination with representation.
Now there has been talk about adopting Vassalage. I don't think that's a good idea though. It has several disadvantages. First adopting Vassalage will increase the revolution time by one turn. So that's an entire turn without any production or research. Second, we'll miss out on the Bureaucracy bonus in NoneOfTheAbove, one of our strongest cities. I am hoping to build the Statue of Liberty there later (you'll hear about that later

![Civ4 [civ4] [civ4]](/images/smilies/civ4.gif)
Techs
I was thinking about Education, Philosophy, Liberalism, Nationalism (hopefully as a free tech), Constitution, Democracy. Democracy and Liberalism will give us the last powerful civics, and we'll be ready to make the last civic change of the game. Democracy also gives us the Statue of Liberty, which has the same benefit as Mercantilism, namely a free specialist in every city. The synergy between that wonder and Mercantilism is obvious. Another advantage of this path is that the AI is not likely to research these techs early, contrary to techs like Literature and Optics. So when we meet the other continent, we'll be able to trade our techs for their techs, and get an even bigger advantage over Bismarck and Julius.
Military
We should of course reinforce Pisae quickly. We should also move 1 more axeman next to Stuttgart. On the second turn of the next TC, we should attack Stuttgart, defended by a lonely Longbowman, with our two axes and our Keshik. We should pillage the German source of iron near Tartar too. Then it's time to make peace with them, hopefully getting some techs/gold. We should send some macemen to knock out the barbarian city, and raze it (it's location is rather bad). The rest of our forces should reinforce the Roman border. We should also build about three galleys in the Paris region. Then we can declare war, kill the Roman galleys near Paris. We can attack the new Roman city near Pisae too, and raze that too. We should merely defend Cumae from Roman attacks to drain their army, and then we should counterattack them in Hamburg. That city has the Taoist shrine and iron and is therefor a good target.
City Builds
We need three missionaries to "confuse" our new cities, including Stuttgart. We also need a lot of banks, many cities can produce up to 6 gold more if they have a bank. We should also start the Forbidden Palace in Munich immediately. We can have it finished in 13 turns, and that will be great for our economy.
I am looking forward to your alternatives, suggestions, critique and questions.
