Donald Trump
Chieftain
- Joined
- Aug 11, 2016
- Messages
- 4
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The only thing I noticed that the only victory the Ai goes for is a science victory and they do it verry slow even if you are behind in tech you can still win a science victory i've seen AI having 100% literacy knowing all techs and still dont built spaceships dont now whats going on there.
Olso the warmonger penalty isnt fun at all sometimes the Ai ask you lets go to war against this player to whipe him out he is a problem when you do whipe him out you warmonger you are the problem denouncing and embargo's.. Really?
Totally with you there, that really gets my goat. I have this problem constantly, even when there are no negative diplomatic modifiers in place, I'm on the other side of the map from them (no border complaints), etc. Yet still, they try to utterly clean me out just for 25 turns of salt or something! So often I have to just give up on trading and rely on allying with city states in order to get more unique luxuries and strategic resources instead...Why? For instance, it is impossible to ever fairly trade with a civilization. If they have a resource you don't have, they will demand a copy of every single resource you own in return for it. If you have one copy it will do a one for one swap. If they try to trade with you they will only offer you 4 GPT in return for a resource.
^^Which is a totally different game and has nothing to do with Civ V.
yea, but Civ 5 is never going to get any better. And Xcom 2 does have a lot of strategy. It is a sort of world builder in its own way.
Basically, you`re gonna have to find another game with an AI that really wants to win if you want to see it happen. It`s what I do. I always play Xcom2 when I want a real challenge without needing to play top difficluty since even on Normal with no bonuses it`ll kick ass. I don`t like playing higher difficulties in CIV5 cos it just wallops it with ridiculous higher bonuses and stuff.
I cannot figure out what you mean by exploiting game mechanics, as V has much less of that than IV or III. It is pretty much a guess, but I think you need to try and figure out the diplomacy angle of things better.I find Emperor level to be hard, although King is quite easy. I am just no good at exploiting the AI through the game mechanics. ... I just can't play against the AI and it pisses me off.
Those are all indicative of an AI not liking you. If every AI is treating you that way, then you are not playing well.For instance, it is impossible to ever fairly trade with a civilization. If they have a resource you don't have, they will demand a copy of every single resource you own in return for it. If you have one copy it will do a one for one swap. If they try to trade with you they will only offer you 4 GPT in return for a resource.
That makes you a liar, and all the AIs will know it. The AIs hate the player for lying.When the time came, I declined, thinking that once he attacks Siam, I will sneak by and capture his capital.
Yes, your backing out meant that he backed out. You could have DOW’d Siam (as you promised) then DOW’d Syria after he was engaged with Siam.Except he never went to war with Siam.
I am sure you would not enjoy the game being too easy either. I think it is a feature that the AI can put up a good fight sometimes!I had to retire from the game, because we all bordered one another and they overwhelmed me to the point of no return with siege towers and a couple dozen other units.
That is not correct. If the developers had wanted to program the game that way, it would have been quite easy. The AIs pursue VC agendas, it is just that they are poor at doing so....but their true goal is not to win, it is to make YOU lose.
I do wish some of that was better because it is sometimes immersion breaking. For example, I have played peaceful all game, but because I am a different Ideology, an AI will not lux trade at even 3:1 with me -- even though they are 10+ unhappy and the rest of the world hates them. It seems to me that Ideology differences should come after selfish best interests. (Of course, the rest of the world hating them is because of my war bribes -- but the AI does not know that!)If each civilization were to only look out for their own interests, it would be good.
Trades deals are more about friendship than anything else. Which is okay, at least to a point. The diplomacy is a real thing and has quite a good bit of logic to it. The diplomacy is gamey, but that is okay too. You will enjoy the game more as you figure out the diplomacy logic and accept it for what it is.Then trading would be fair, wars would not always be seen as acts of aggression, and diplomacy would be a real thing.
The player is held to a higher levels of behavior than the AIs, but that is okay as well. If an AI backstabs, they get a little bit hate. When a player backstabs, it destroys relations for the rest of the game with every AI. Not fair, but it works.There are several other circumstances I can think of, but I don't want to type them all out and I'm sure everyone here has noticed several obvious instances of AIs extreme prejudice against the human player.
^^Which is a totally different game and has nothing to do with Civ V.
Could you explain in a little more detail please? I've had situations where the AI is incredibly reluctant to trade, even before we've had a chance to build up any bad blood, we have no contested borders, etc. Not sure how to play better in this sense, any help would be appreciated!Those are all indicative of an AI not liking you. If every AI is treating you that way, then you are not playing well.
Interesting! The next time that happens, I think you should post about it while the game is fresh in your mind. If you have exchanged embassies, and not built up any bad blood, you should be getting 1:1 lux trades out of the gate. Trades themselves are a positive diplo modifier.I've had situations where the AI is incredibly reluctant to trade, even before we've had a chance to build up any bad blood, we have no contested borders, etc.
Lots of players never give the AI OB. I can only assume that works. It feels immersion breaking to me, so if the AI will give me OB, I will usually give it to them.For example, it's interesting you mention open borders, I'm quite often wary of OB for a couple of reasons
Yes, I think maybe so. This may be OPs difficultly as well.Perhaps also I've overlooked whether they actually have a spare of those luxuries!
No, look at their their trade screen which shows their actual numbers available on that turn. If it lists (1) then it is their last copy and they will only trade it away on a 3:1 basis. If they have spares, and only offer rubbish trades, then relations are bad.Do you normally just look at their cities to check this, or is the fact they'll only offer rubbish trades a good enough indication?
Fully trust? No, not really, and that is part of the fun! Modifiers are accurately listed, but you can have all green and still get DOW’d without provocation. When an AI displays as “Neutral” but you are getting fair trades, they will probably not DOW. If an AI displays as “Friendly” but will not give you fair trades, then you should start to worry!I also wonder whether I can fully trust the listed relationship modifiers on the interaction screen too!
That's good to know, I've always been under the impression the combination of OB and trade routes would leave my cities exposed to other religions. How would you manage the influence?The unwanted religious influence can be managed
That makes sense I guess, so you give yourself the best chance of securing your borders. On higher difficulties I find other civs like to forward settle me!Exchanging embassies is certainly safe once you have finished your first wave of expos.
Ah of course! Sometimes little things like this trip me up.No, look at their their trade screen which shows their actual numbers available on that turn. If it lists (1) then it is their last copy and they will only trade it away on a 3:1 basis.
That makes a lot of sense too, I can think of so many times that Japan and France have done this to me! I'd never thought of fleecing them for gold if I think they're going to declare war, very crafty.Fully trust? No, not really, and that is part of the fun!
How would you manage the influence?
Sound advice, thanks I think in the past I've wasted too much faith early on by getting into a conversion war, although this is also partly because i've been keen to convert other civs' cities!The best use of inquisitors is not in deconverting your cities (use your GPr for that) but with preventing your cities from flipping.
- First, dont worry at all early. If they convert your cities, buy their faith buildings.
- 2nd GPr to enhance. You can enhance even if your Holy City was converted. No real time limit on this step. Buy faith buildings first. Maybe one, and only one, missionary -- if no faith building purchases are available.
- 3rd GPr to convert your cities back. There is no hurry. If some of your cities have Jesuit education, wait until after Labs! GPr costs are fixed. Other faith purchases you want early.
- It is not uncommon for two religions to be fighting over just one of your cities. That means you are not getting the option to faith purchase buildings elsewhere. If this is going on, purchase an inquisitor from your Holy City (or from a city of the faith you want elsewhere) and station him at the city the two religions are fighting over.
- If there is just one spammer near you, you might be able to ignore him. It is only when they start sending GPr after your 3rd GPr that you might need to start being seriously defensive. If you do not want a war, bite the bullet and purchase an inquisitor or two and have them on station.