Knut_Are_M
Prince
- Joined
- Aug 15, 2008
- Messages
- 324
10% cheaper virtues is not a great virtue. even if the virtues did not increase in cost it would still take 10 virtues for it to break even, if you could take it imidiately as the first virtue.
i think it would be ok at 15% since then it would start to benefit from it earlier and you accually gain 1 virtue in a long game.
memeweb gives 50% less culture cost per city. if you build 10 cities you save 25% virtue cost. With 20 cities it is 1+(0,1x20)2=2x compared to 3x which is 33% saved.
With 1+3 cities it is 1.15 compared to 1,3 11% saved.
as you can see memeweb is much stronger even With only a few cities. and a lot better With a wide empire then cohesive values.
it seems like the knowlege vitue tree has some really good virtues and some lackluster picks that you cannot jump over. it also has alot of synergy. overall it is not any worse or better then the other trees. the weak culture policies make up for the strong science policies in the mid game.
there is one virtue out there called Applied aesthetics. earn half Your total culture in energy. that means building a earth relic gives you energy after the quest no matter which option you pick.
i think it would be ok at 15% since then it would start to benefit from it earlier and you accually gain 1 virtue in a long game.
memeweb gives 50% less culture cost per city. if you build 10 cities you save 25% virtue cost. With 20 cities it is 1+(0,1x20)2=2x compared to 3x which is 33% saved.
With 1+3 cities it is 1.15 compared to 1,3 11% saved.
as you can see memeweb is much stronger even With only a few cities. and a lot better With a wide empire then cohesive values.
it seems like the knowlege vitue tree has some really good virtues and some lackluster picks that you cannot jump over. it also has alot of synergy. overall it is not any worse or better then the other trees. the weak culture policies make up for the strong science policies in the mid game.
there is one virtue out there called Applied aesthetics. earn half Your total culture in energy. that means building a earth relic gives you energy after the quest no matter which option you pick.