General Mayhem
Monarch
- Joined
- Aug 30, 2004
- Messages
- 329
Turn log:
Turn 0 (850 A.D.)
Turn the music back off
Switch Karasjok to temple, we need some culture down there worse than we need another galley.
Turn 1 (860 A.D.)
Copenhagen Berserk>Berserk. Load some Zerks to go raid Vitcos.
Turn 2 (870 A.D.)
Reykjavik Berserk>Berserk, Trondheim Cathedral>Pike. Elite Berserk attacking from Vadso on some Invaders gets this:
He forms a Berserk army. (currently 3-0, took out 2 mdi's and a longbow at Vadso)
Turn 3 (880 A.D.)
Bergen Settler>Settler, Oslo Pike>Pike. Kill off 3 more mdi's around Vadso, including 1 with the army, so set Reykjavik to build the Heroic Epic. (6-0) Regular Zerk offs a pike at Chuito (newly founded city) and razes it (7-0).
Turn 4 (890 A.D.)
Tromso Berserk>Berserk. Army offs two more Mdi's at Vadso (9-0). EEEEK, Inca now has muskets, lose an Elite Berserk at Vitcos, redlining a reg musket (9-1). 2 more Zerks go on a rampage at Vitcos, killing a spear and the wounded musket, and razing the city for 1 slave. (11-1).
Turn 5 (900 A.D.)
Trondheim Pike>Berserk, Norseman's forest Berserk>Berserk.
Turn 6 (910 A.D.)
Bodo Harbor>Barracks. Iroqois demand our territory map, and I don't want a war with that monster just yet, so I cave. Iroquois destroy Persia. Found Risor:
Start it on a temple.
Turn 7 (920 A.D.)
Copenhagen Berserk>Berserk. Berserk takes out spear at Atico, razing it for another slave. (12-1).
Turn 8 (930 A.D.)
Stockholm Berserk>Berserk. Maya start Magellans. Incan SOD appears near Risor, right when this happens:
Guess making sacrifices does help after all
Army offs 1 Mdi of the stack at Risor.(13-1)
Turn 9 (940 A.D.)
1 MDI suicides against our army at Risor (14-1). Aarhus Berserk>Berserk, Oslo Pike>Berserk. Army offs the last MDI of the stack near Risor (15-1).
Turn 10 (950 A.D)
Iroquois start Smith's. Trondheim Berserk>Berserk, Karasjok Temple>Barracks, Bodo Barracks>Aquaduct. Our deal with the Aztecs has expired, so I'm considering declaring war, but I'll let the next player do that, since I have a nice little raid set up to take out their capital in the south. Next player has 7 Berserks down there to do the trick, and could probably pick up Christopher while you're at it.
The Save
Turn 0 (850 A.D.)
Turn the music back off

Turn 1 (860 A.D.)
Copenhagen Berserk>Berserk. Load some Zerks to go raid Vitcos.
Turn 2 (870 A.D.)
Reykjavik Berserk>Berserk, Trondheim Cathedral>Pike. Elite Berserk attacking from Vadso on some Invaders gets this:
He forms a Berserk army. (currently 3-0, took out 2 mdi's and a longbow at Vadso)
Turn 3 (880 A.D.)
Bergen Settler>Settler, Oslo Pike>Pike. Kill off 3 more mdi's around Vadso, including 1 with the army, so set Reykjavik to build the Heroic Epic. (6-0) Regular Zerk offs a pike at Chuito (newly founded city) and razes it (7-0).
Turn 4 (890 A.D.)
Tromso Berserk>Berserk. Army offs two more Mdi's at Vadso (9-0). EEEEK, Inca now has muskets, lose an Elite Berserk at Vitcos, redlining a reg musket (9-1). 2 more Zerks go on a rampage at Vitcos, killing a spear and the wounded musket, and razing the city for 1 slave. (11-1).
Turn 5 (900 A.D.)
Trondheim Pike>Berserk, Norseman's forest Berserk>Berserk.
Turn 6 (910 A.D.)
Bodo Harbor>Barracks. Iroqois demand our territory map, and I don't want a war with that monster just yet, so I cave. Iroquois destroy Persia. Found Risor:
Start it on a temple.
Turn 7 (920 A.D.)
Copenhagen Berserk>Berserk. Berserk takes out spear at Atico, razing it for another slave. (12-1).
Turn 8 (930 A.D.)
Stockholm Berserk>Berserk. Maya start Magellans. Incan SOD appears near Risor, right when this happens:
Guess making sacrifices does help after all

Turn 9 (940 A.D.)
1 MDI suicides against our army at Risor (14-1). Aarhus Berserk>Berserk, Oslo Pike>Berserk. Army offs the last MDI of the stack near Risor (15-1).
Turn 10 (950 A.D)
Iroquois start Smith's. Trondheim Berserk>Berserk, Karasjok Temple>Barracks, Bodo Barracks>Aquaduct. Our deal with the Aztecs has expired, so I'm considering declaring war, but I'll let the next player do that, since I have a nice little raid set up to take out their capital in the south. Next player has 7 Berserks down there to do the trick, and could probably pick up Christopher while you're at it.
The Save