Morten Blaabjerg
Settler
Easy now!
It'll take some time just yet, before there's a playtest version finished. Much work still to be done....

Originally posted by Morten Blaabjerg
Interesting... The only way to place them is events, right?
Originally posted by kobayashi
Morten,
I just discovered something new to use in Civ2 (which isn't very common nowadays) that may apply to your scenario.
It seems that odd/even or even/odd coordinates do not exist on the map but exist in the program. So if you use an event to create an AI unit of 0 move in these locations, they can still exert a ZOC on your human units from their 'sub-space' location. A much better solution than invisible units since they can't be attacked accidently and a guide unit with ignore ZOC can bring troops across a blocked zone.
Originally posted by jasev
This isn't new... Captain Nemo used it in "Red Front" to insert russian units behind german lines. Nobody could put units to avoid the insertion because the tiles didn't exist.