With pretty much any leader getting AG(if you don't have it) then ancient chants then education then writing then either mysticism or crafting or ah or huting or pretty much whatever depending on what civ you play and your land is a good idea.. Build a worker first, farm everything you can(starting with 3+ food yeild titles if there are any) grow city to size 5 or 6(depending on your happy cap) build a settler find some nice spot build some mix of worker and settlers to fastest possible settle the surrounding area, filling in with troops if needed or if planing to kill someone.