MadRat
Cheese Raider
After a new game post patch I decided to sum up a few AI observations
1) The AI builds siege units
GOOD: It builds artillery and Cannon
BAD: It seldom creates catapults and trebuchets
UGLY: It cant use them offensively at all
Suggestion : get rid of the iron requirement it is messing up both human and AI ability to have early game wars. It is actually hurting the AI more.
2) The AI is better at defensive warfare
GOOD: It concetrates its fire to devastating effect
BAD: It does so on weak units or sacrificial lamb units (hey scout I have mission for the Rodina for you!)
UGLY: It would rather kill a weak unit than preserve its own exposed valuable units
3) The AI builds a navy
GOOD: The AI builds ships in a more balanced fashion and sometimes co-ordinates them
BAD: It doesn't seem to upgrade ships from caravels and triremes in modern eras.
UGLY: It doesn't know WTH to do with its navy at all other than charter princess cruises.
4) The AI is bit more responsive to strategic threats
GOOD: I have seen the AI shift strategic goals as new threats arise on land defending threatened cities
BAD: It does so with its entire honking army leaving whole fronts exposed
UGLY: It is very knee jerk in its planning it will shuffle units and armies needlessly in peace and war both lagging up the game and leading to defeat by indecision.
5) The AI builds air units
GOOD: The AI can be devastating in its bomber use at times on both fleets and infantry.
BAD: Doesn't use helicopters and carriers
UGLY: AI has severe SAM infantry and guided missile fetishes (seems like an intentional innuendo)
6) New Diplomatic options
GOOD : You can actually keep a relatively war free existence as long as you do nothing
BAD: AI denouncement hell destroys international relations - one they start flying its all war all-the time on every channel
UGLY: Inane demands (75% of your treasury please - from an ALLY?), illogical denouncements and negative reactions for helping others.
7) Better happiness buildings and purchasable courts
GOOD: War unhappiness can be managed better as can population growth
BAD: The Great Empire of Puppetron is still the most viable real winning strategy
UGLY : The AI still cheats like a maternal fornicator on happiness.
Rat
1) The AI builds siege units
GOOD: It builds artillery and Cannon
BAD: It seldom creates catapults and trebuchets
UGLY: It cant use them offensively at all
Suggestion : get rid of the iron requirement it is messing up both human and AI ability to have early game wars. It is actually hurting the AI more.
2) The AI is better at defensive warfare
GOOD: It concetrates its fire to devastating effect
BAD: It does so on weak units or sacrificial lamb units (hey scout I have mission for the Rodina for you!)
UGLY: It would rather kill a weak unit than preserve its own exposed valuable units
3) The AI builds a navy
GOOD: The AI builds ships in a more balanced fashion and sometimes co-ordinates them
BAD: It doesn't seem to upgrade ships from caravels and triremes in modern eras.
UGLY: It doesn't know WTH to do with its navy at all other than charter princess cruises.
4) The AI is bit more responsive to strategic threats
GOOD: I have seen the AI shift strategic goals as new threats arise on land defending threatened cities
BAD: It does so with its entire honking army leaving whole fronts exposed
UGLY: It is very knee jerk in its planning it will shuffle units and armies needlessly in peace and war both lagging up the game and leading to defeat by indecision.
5) The AI builds air units
GOOD: The AI can be devastating in its bomber use at times on both fleets and infantry.
BAD: Doesn't use helicopters and carriers
UGLY: AI has severe SAM infantry and guided missile fetishes (seems like an intentional innuendo)
6) New Diplomatic options
GOOD : You can actually keep a relatively war free existence as long as you do nothing
BAD: AI denouncement hell destroys international relations - one they start flying its all war all-the time on every channel
UGLY: Inane demands (75% of your treasury please - from an ALLY?), illogical denouncements and negative reactions for helping others.
7) Better happiness buildings and purchasable courts
GOOD: War unhappiness can be managed better as can population growth
BAD: The Great Empire of Puppetron is still the most viable real winning strategy
UGLY : The AI still cheats like a maternal fornicator on happiness.
Rat