JanghanHong
Enrico Trololo
I don't think the OP wants to convince anyone, or will be convinced by anyone.
There was an interesting proposal suggested earlier in this thread, that cities with a surplus of food could trade it to cities that lack food. This reminds me of the game "Cities XL", which has a similar system. It's realistic since cities like Las Vegas, which is in the middle of a desert, do not produce all their food and water on their own.
I live in California and there's over 38 million people here. We don't really import food either... just our barren hills and a little valley that isn't represented by the terrain in the game.
I live in California and there's over 38 million people here. We don't really import food either... just our barren hills and a little valley that isn't represented by the terrain in the game. On an Earth map you can grow larger populations in the desert and jungles than you can in the western United States.
California can't grow food!
Not on a CiV map at least. Wodan makes a great point that the Aqueduct is the only reason so many people can live in southern California. I guess I agree with him too that, off the top of my head, I can't see any reason why farming hills after a certain tech would unbalance the game. The new trade system should help too (although I'll bet you want most of your trade to be for gold).
Not on a CiV map at least. Wodan makes a great point that the Aqueduct is the only reason so many people can live in southern California. I guess I agree with him too that, off the top of my head, I can't see any reason why farming hills after a certain tech would unbalance the game. The new trade system should help too (although I'll bet you want most of your trade to be for gold).
What you and Wodan overlook, is the fact that all of that water from the California aqueduct system is used either for human consumption in cities, or flat land agriculture. There is pretty much no significant (non-meat) food grown in the hill country in California. Wine, sure... but that's not actual life-sustaining food (unless you're a wino I guess, but I digress...).
Meanwhile, in the game, a hill requires the same thing (water) to be farmable. You can even farm a non-water desert. I just don't see the game breaking issue with allowing farming of non-water hills. The game allows farming of non-water flat desert, which seems much more odd to me than a grassland hill.
... even frozen ground produces food in civ. but green hills dont