paradigmx
Say yes to Steam
- Joined
- Nov 24, 2009
- Messages
- 205
First of all, this is not about the Graphics from the Civ V screenshots so please keep discussion about that out of this thread, it's about the importance of rivers in general.
In Ancient history, Civilizations began and expanded based upon the rivers in the area. Mesopotamian Civilizations centered around the the Tigris and the Euphrates rivers, all settlements founded along them and trade conducted through them. Egypt was founded along the Nile and the kingdom relied on the river. Chinese civilizations where formed around the Yellow River, Yangtse, and West River respectively. As far as seas go, the Mediterranean, Caspian and Blacks seas where of major importance to the peoples living in those areas, the Mediterranean sea specifically has been central to at least a dozen major powers in history.
Even during the colonial periods, cities where founded on rivers, lakes and seas, The St Lawrence, for example, was of major importance, in North America and almost all travel was done through rivers while discovering the new world. The Hudson's Bay company(one of the first corporations in history) was incorporated to manage the trade routes on present on the Hudson's bay(strangely enough). Most native settlements where based around the Great lakes or other bodies of water as well.
This brings me to my main point, I have never, in a civ game, felt the absolute need to rely of the path of rivers in founding my civilizations, I would rather spend a few turns to build a road to a more resource intensive BFC than to found on a river that would give me an instant trade route. Bodies of water need to have a vastly more important role in Civ, just as they have in history.
Water has been the single most important resource in history, and should be the single most important resource in Civilization.
In Ancient history, Civilizations began and expanded based upon the rivers in the area. Mesopotamian Civilizations centered around the the Tigris and the Euphrates rivers, all settlements founded along them and trade conducted through them. Egypt was founded along the Nile and the kingdom relied on the river. Chinese civilizations where formed around the Yellow River, Yangtse, and West River respectively. As far as seas go, the Mediterranean, Caspian and Blacks seas where of major importance to the peoples living in those areas, the Mediterranean sea specifically has been central to at least a dozen major powers in history.
Even during the colonial periods, cities where founded on rivers, lakes and seas, The St Lawrence, for example, was of major importance, in North America and almost all travel was done through rivers while discovering the new world. The Hudson's Bay company(one of the first corporations in history) was incorporated to manage the trade routes on present on the Hudson's bay(strangely enough). Most native settlements where based around the Great lakes or other bodies of water as well.
This brings me to my main point, I have never, in a civ game, felt the absolute need to rely of the path of rivers in founding my civilizations, I would rather spend a few turns to build a road to a more resource intensive BFC than to found on a river that would give me an instant trade route. Bodies of water need to have a vastly more important role in Civ, just as they have in history.
Water has been the single most important resource in history, and should be the single most important resource in Civilization.