The Impossible Walkthrough

I've not beaten Emperor yet either, but one thing I do know is that it is better to win with nothing in the bank than to lose with 60K in the bank ;)
 
I've not beaten Emperor yet either, but one thing I do know is that it is better to win with nothing in the bank than to lose with 60K in the bank ;)

ParadigmShifter,

This is true. But I wasn't really playing to win. Granted I wasn't playing to lose, either. I considered that game a win, because of how educational it was. Had I been playing to win, I would have taken over the continent and wiped Mansa Musa off the face of the planet. I still have the initial 4000BC save, and I think I'll go through it again with a Specialist Economy, and see how well I can build up a military, conquest, and REX at the same time. Sure it's cheating, but I want to hone my Specialist Economy -> Hybrid Economy skills on Monarch before I try it in an Emperor game.
 
obsolete hasn't posted in a while, so let me try and answer your question (though I do not have the time to become as good at civ4 as I was at its precursors; this by way of disclaimer ;) ). I noticed from a lot of screenshots that obsolete uses his big production city to build research when there are no wonders or other goodies to be had. You can do this with the alphabet, which is a tech you want early anyway.

Also, I often build spies or missionaries while running as many specialists as I can in times of wonderlessness. I like having a spy in all my cities, and some extra for tech stealing.

It is surprising that you were using hereditary at all; if you built the pyramids and settled the great people, surely representation would have been better?

I used hereditary to raise the happiness cap in my early game capital with a lot of food and hammers. I was first in research as well, which caused me to procrastinate alphabet. I also tried to avoid religions, so I did not found one myself. Despite all my mistakes I had no problem winning the game.

In my next game I decided to move up to prince and corrected most mistakes. Built most wonders but hannibal on the other continent was turning into a monster eating all his neighbors. Fortunately he decided to dow my powerful but friendly neighbor Lincoln allowing me to run off with a space victory.

In my third game I decided to keep this strategy, but take advantage my cheap settlers. I founded 5 cities with the intention of squeezing 1 or 2 in later. My second city blocked the chinese on a small peninsula without metal. I just couldn't resist. Kept cash cow Beijing, razed 2 crappy cities. From there I didn't have much problem winning. Another space victory, although it did take longer this time. So far I have won all my games on Prince :D

In my next game I'll add one or two aggresive AI leaders to my continent to add some extra stress on military production and upkeep... my perfect record may not last very long :undecide:
 
Hey guys, I'm just popping in to see how the civ forums are doing. It's been a while and I'm just so busy I never get much time to play or anything.

I see some of these older walkthroughs are bumped up, and I suppose it makes me feel good that they weren't totally burried at the end and forgotten by now.

Maybe during the christmas holidays I can finally break into BTS more and get that going for some deity action. But for all I know, there'll be a whole new Civ IV release or something.

I'm still waiting for Philosophical/Industrious leaders! Grrrr
 
Hi Obsolete!
This thread completely changed the way I look at the game.
Great entertaining value, too! :goodjob:

Must go through your other similar threads, and I hope to read more in the future :)
 
I agree completely! Won my first game culturally using the wonder economy, just after 1800AD. Towards the end I was in a state of constant golden age, due to all the "useless" great scientists and spies I was cranking out. Once I founded Sushi all I got was great artists, so the game was finished VERY quickly.

Perhaps on higher levels cultural victory isn't an option, but on prince it seems like the natural choice. I build most wonders in my cap, but wonders yielding great artists go in a second city. These two gain legendary status very easily. All that is needed is a third city with a lot of food (and/ or forests for the national park) so it can run manymany artists. In my game that one yielded 1100+ culture a turn. :D

Anyway, using this economy is the most fun I've had with civ4. I too hope to read more of your adventures.
 
That was one hell of a lot of specialists in that city.

Has anyone ever beat obsolete's reccord for settled specialists?
 
That was one hell of a lot of specialists in that city.

Has anyone ever beat obsolete's reccord for settled specialists?
hum, how many is that?
Some times ago, we played "challenges" and I can easily think of another "greatness at all cost" challenge.
The goal would be to have as many as possible great people settled in a given city in a given time frame (I'd say 1800AD).
Some rules can make a huge difference :
- what great people are accounted for? (basically, do great generals and great artists count?)
- what happens if you win earlier?
- what happens if you lose / are in a losing position?

Anyway, I quite often settle great people, but not all in the same city.
I tend to use the settled guys either
- to correct something in an otherwise good city (like missing some food in a good production city, I will try to settle a great merchant, or will settle great artists in culturally challenged border cities)
- to improve the specialization of a great city (settling great generals and sometimes great engineers in my HE city for instance, or settling great scientists in my oxford city or prophets in wall street city)
 
Umm... obsolete, this thread is obsolete (j/k)

the pictures aren't working anymore, would you care to fix them?
as for the other threads, the pictures aren't working there anymore

so sorry guys for necroing this thread :cry:
 
This is nothing, I've seen a thread in the Humor and Jokes forum posted in 2002 and necroed, then stickied!
 
Well, I just didn't want anyone saying "Did you know you just necroed this thread?" and then everyone goes blaming me. I decided just to get it out of the way.
 
How about a request for Obsolete or others: do an Emperor walk-through showing all the "don'ts" given as advice:

1) No total clearcutting of any cities
2) No bulbing
3) No early war
4) Found at least one early religion and convert to it
5) No REX
6) Middle finger diplomacy policy
 
I can win consistently games with the first 3 in your list.
The 3 others are a bit tougher, in combination with the rest.
If you don't rex and don't war early, you will be a small nation. Better use diplomacy then.
 
Yeah, I usually REX, quasi-turtle, and then late-war.
 
the pictures aren't working anymore, would you care to fix them?

Hmm, some of them are lost forever I believe. I may be able to fix a couple threads though after going back into some of the older archives.

BTW, holy crap, I don't remember seeing Cabert post much lately, I thought he was dead!
 
Hmm, some of them are lost forever I believe. I may be able to fix a couple threads though after going back into some of the older archives.

BTW, holy crap, I don't remember seeing Cabert post much lately, I thought he was dead!

Well, I changed job.
No forum in my new job.:blush:

I'm still alive though, posting now and then in the HoF subforum.
 
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