The Mausoleum

futurehermit

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I don't normally get this wonder, but it was available later in my most recent game and I needed calendar for some resources so I was able to snag it.

In theory you could get 7 golden ages:

1) Taj Mahal
2) GA
3) GA + GS
4) GA + GS + GP
5) GA + GS + GP + GM
6) GA + GS + GP + GM + GSp
7) GA + GS + GP + GM + GSp + GE

That's 4 extra turns per golden age * 7 golden ages = 28 extra turns in a golden age! For a large empire running largely a CE, that's pretty incredible.

In my game I got 6 golden ages which is still 6*4=24 extra turns in a golden age. I was pretty amazed at the late-game power this wonder provides (it never expires). I won space race (monarch/hemispheres/normal/standard) around 1930 which I consider to be alright given that I have to self-research the 2nd half of the tech tree myself since the AI techs very slowly even post-patch (it didn't help that I was consistently bribing multi-AI wars on the other continent).

I generally don't consider calendar in my early game tech path. It's fairly pricy, the AI usually beelines it once they have sailing and math, and I am more concerned with col/construction/CS/etc. However, given how powerful it is I think it is really worth considering and planning for if you have a pretty good idea you want to shoot for space race and you plan to run primarily a CE.
 
Military victory as dutch right after you finish dikes in a game where you have loads of coast it can spike your production right through the roof(have a couple GA's saved up for this event).. Sure it is nice sometimes but it isn't crucial and it do give artists point(although not as much of an issue if you are just going to make GA's i suppose.
 
7 Golden Ages is a little more than what could be expected in a normal game. ;) But one way to look at MoM is that it gives you a free golden age for every 2 you generate. So with just 2 golden ages generated it gives the same number of golden age turns as Taj Mahal. Also Taj's golden age may not come at the most opportune time, but the extra golden age turns from MoM come when you most need them.

Calendar isn't always a high priority but if you have a number of plantation resources it's well worth prioritizing. And if you have Marble then it's definitely worth prioritizing to take a shot at MoM.
 
there's a random event golden age you can get if you're at war. i think the first attack in the war has to be them hitting you for you to get it. there are 2 quests that you can pick a golden age as a reward for, altho they require that you have certain wonders (one needs taj, one needs SoZ).

you can't count on those happening in your game, of course. but if you get them they're super sweet, and even sweeter if you have MoM. which i always muddled the name of, in a different way every time, and hubby would correct me while rolling his eyes, since he knows history so he knows what the wonder is referring to whereas i have no idea. so now i tell him "oh honey, i made the museum of mausoleums" on purpose. :mischief:

game speed also counts, i bet it's amazing on marathon. i play on epic, where a normal GA is 10 i think, and a MoMd one is 5? that's only one more "extra turn" but seeing a little (22) up there in the corner, when i got a "free" quest GA while Taj GA was still going on was completely fun!
 
i once got 72 strait turns of golden age when I got GA -> taj -> GS+GM on the same turn from economics while having the MoM
 
i once got 72 strait turns of golden age when I got GA -> taj -> GS+GM on the same turn from economics while having the MoM

You have to pity the poor kids born at the end of those 72 turns.

"Back when I was a boy things were some much better"
 
^^ :rotfl:

I rarely have more than 2 GA's - Taj Mahal and one Great Person, if i happen to pop something i cant find better use for.

Still - i often try for the Mausoleum - just to deny it to the AI. The AI is often more willing to spend multiple GP for a golden age, and denying them the extra turns is as good as taking the extra turns for your self :D
 
Also GPP are doubled during golden ages so it can be a good idea to push for another GP during.
 
I don't normally get this wonder, but it was available later in my most recent game and I needed calendar for some resources so I was able to snag it.

In theory you could get 7 golden ages:

1) Taj Mahal
2) GA
3) GA + GS
4) GA + GS + GP
5) GA + GS + GP + GM
6) GA + GS + GP + GM + GSp
7) GA + GS + GP + GM + GSp + GE

That's 4 extra turns per golden age * 7 golden ages = 28 extra turns in a golden age! For a large empire running largely a CE, that's pretty incredible.

In my game I got 6 golden ages which is still 6*4=24 extra turns in a golden age. I was pretty amazed at the late-game power this wonder provides (it never expires). I won space race (monarch/hemispheres/normal/standard) around 1930 which I consider to be alright given that I have to self-research the 2nd half of the tech tree myself since the AI techs very slowly even post-patch (it didn't help that I was consistently bribing multi-AI wars on the other continent).

I generally don't consider calendar in my early game tech path. It's fairly pricy, the AI usually beelines it once they have sailing and math, and I am more concerned with col/construction/CS/etc. However, given how powerful it is I think it is really worth considering and planning for if you have a pretty good idea you want to shoot for space race and you plan to run primarily a CE.

That's 21 GP...a lot you will not do much else with great people.

But even if you get 3-4 Golden ages the wonder is still worth it.

Switch to appropriate civics for 11 turns run max specialists (and work cottages & food) instead of hammers and switch back again in turn 12.
 
Playing MArathon speed, GAs last 16 turns or 24 with the Maueleum.

Once I got into 96 continual turns of GA, first with an Artist, the the Taj, followed 2 others. I had squirreled away a GP I think and also got free ones from Physics and Communism.

I managed to time the end of the first GA to the time that the Taj was built.
 
Now if you start a GA in the middle of another GA you just get the extra turns added to the first GA so it doesn't matter if you complete the Taj in the middle of a GA.
 
btw for those who might wonder, if you finish the museum of mausoleums during a golden age, you don't get the extra turns added to the current golden age, at least pre-3.13. even if you pout and kind of mentally beg :(.
 
That's 21 GP...a lot you will not do much else with great people.

But even if you get 3-4 Golden ages the wonder is still worth it.

Switch to appropriate civics for 11 turns run max specialists (and work cottages & food) instead of hammers and switch back again in turn 12.

It's true that it's a lot of gp, but later in the game GAs are arguably the most powerful thing you can do with them, esp if you have the MoM. Sure founding Sushi and Mining Inc is a good idea, but you can also get free gp from Drama (easy now it's been pushed back), economics, communism, physics, and fusion.

EDIT: Lightbulbing becomes far less effective and settling is also less effective because you are nearing the end of the game.

EDIT2: You could argue that you could GENERATE these gp earlier in the game and use them for bulbing/settling thus making it harder to generate gps later in the game and I certainly would agree with that. But it should still be possible to generate enough later in the game for multiple GAs (3-4--> 6-10 gp), esp if playing a phil leader.
 
If I have the Mausoleum, I will push for a very aggressive rifling rush. The free civic swaps right after liberalism + Taj + beeline to rifling allow for the rapid building of an army. If you're quick, you can do liberalism --> rifling or liberalism --> Nationalism, build Taj while getting the free GM from economics. Then once you hit rifling, turn off tech while you're still in the GA and you'll get all the $$ you need to upgrade in to rifles. Without the Mausoleum, my GA normally runs out after I get rifling but with it, I've also pushed out steel as well, which makes the game much easier.

The Mausoleum takes a fair number of hammers though, so I don't normally attempt it unless I have marble. However, I will keep tabs on it and try to conquer it later.
 

yeah, music really. which is poppable from a hut! villagers gave me a free great artist, and therefore a free golden age, yesterday :). i was so happy i hit hubby sitting next to me on the arm and said "look look!!!" he didn't understand my excitement right away. he couldn't tell that i was first to it, because the GA appeared in my capital not at the hut (good thing, since my caravel would have had to leave my spy on the island all lonely). i saved him until i finished the mess of masterworks and settled two other cities. forgot to even mention that freebie in the thread yesterday, i think because i was still in shock :lol:. i've only ever gotten the free GA from a hut once before.

smart and talented villagers, to know music and how to teleport great people great distances. i was impressed. too bad they didn't stick around for me to thank them properly.
 
bah, yes, of course it is music. sorry for the typo. in my games i usually go for drama intentionally and then music by default to get the GA so I have it encoded in my head as drama :p
 
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