Here is my opinion about The Great Wonders: (1to10)
-Colossus - 5 : Good, but not very worth it unless if you are planning to combine it with others, or if you are playing with early civs (romans, zulus, persians,...) and get an GL (remember that you can have only what at any time so, if you have hurry to use it and you think you can have others...). AI doesn't use it very well, so...
-Great Wall - 3/7 : Depends low CPs and after-metallurgy obsolence makes it bad (3), unless you want to enter in >2 wars till metallurgy times, what makes it very usefull (8). With Greeks, I think it is a waste, because with them you should aim for peacefull maps, because AI won't have will to attack you hoplites and you don't want to attack because you don't have any advantage at the beggining (let scientific abilities do their effects)
-Oracle - 6 : Depends on difficulty levels. In chieftain its a waste, but on deity, it really helps to keep your citizens happy... and 4 CPs help.
-Hanging Gardens - 7 : Do them in the biggest city for that 3 pop bonus. It's my prefered way to keep people happy, because they don't even have to build a temple... Very usefull on higher difficulty levels (same reason...). 4 CPs are good.
-Lighthouse - 3(7) : Don't do it!!! AI doesn't gain much from it (AI galleys can travel freely...) It becomes obsolete too soon! And 2 CPs are... lousy. Only if the map has plenty of water and your island is a little one!
-Great Library - 8/9 : Do it. 6 CPs, in ancient times: WOW. Also, you don't have AI to have it: you want to sell your tecs or AI not to have them... In higher difficulty levels, its a must have: it gives you tecs!!!
-Pyramids - 10 : 4 CPs are good. AI don't have it is very good, your pop growing like pigs for you to kill rushing in despot and to build massive settlers and workers is the best!!! (I don't like to kill my citizens, but in CIV3 you must use this option; remember they do not exis: they are just numbers in a silicio circuit...)
-Copernicus' Observatory - 5 : Do it in the same city of Colossus. This is why you have the Colossus for!!! 4 CPs, good, good.
-Magellan's Expedition - 6(10) : Do it in Water maps. If you don't have any water, leave it (3 CPs may be worthy, depending on your victory type and your GL production (wars after wars...).
I'm Magalhães (=Magellan in English), so I like it very very much
- Newton's University - 5 : Very, very powerfull, if combined with the Colossus and the Copernicu's observatory. If not, well it's 6 (!!!) CPs, so it worths it, huh.
-Shakespeare's Theater - 7 : Build it on that big big city that is always turning against you... or in the border, for kulturkampf (8!!!!!!!! CPs, can you believe it!)
-Sun Tzu's Art of War - 6/9 : Very, very good. You don't let them to have it, and you have always veteran units in your home continent. 2 CPs - You didn't do it for culture...
-Smith's Trading Company - 6 : It depends, but generally it is worth it, because you save money here to have it for other stuff, much more usefull (science, armies,...). And with PTW,it will also pay Stock Exchange improvement...
My fathers wonder... (I study economics)
-J.S. Bach's Cathedral - 7 : Less unhappy citizens, less war weariness, 6 CPs,... what more did you want! To have worldwide effects? That would be robbery!
-Leonardo's Workshop - 2/5 : Sorry CIV2 lovers, but this... in CIV3... is garbage, or almost. Do it only if your army needs to be upgraded and it is HUGE. Anyone ever saw AI using this bonus? I think they do it for sport...
-Sistine Chapel - 6 : Good, if you have many cathedrals... And 6 CPs, mmmm mnham mnham...
-Theory of Evolution - 6/8 - It depends on how backward are you, but it is always good... Why only 3 CPs?!?
-Hoover Dam - 9 : Do you want to boost production. Do it! Factories will produce much more... And you didn't build it because of the CPs...
-Universal Suffrage - 2/8 - Are you Democratic? (the 2 is because of the 4 CPs, because otherwise would be less, the 8 is because war weariness is a big problem to democracies and republics)
-Manhattan Project - 0 : Don't do it!!!! Let them do it because you will benefict also from the effects... and it delays nuclear terror equilibrium!
-United Nations - 0/10 : Just for diplomatic victories... 4 CPs Vs 1000 shields... doesn't worth it!
-Cure for Cancer - 7 : It is very good to have more one happy citizen in our cities...
-Longevity - 8 : Don't let AI have it... and it is veryyyyyy good to have x2 pop growth rate for so many reasons that I won't start counting them...
-SETI Program - 5 : Good to replace Colossus. But so late in the game it looses much of it utility... 3 CPs don't help to justify, unless we are getting close to a cultural victory...
So, this is my opinions at the present moment. I'll be happy for coments and corrections, or even for more especific wonder-strategies, or to best civs to each one, or what so ever...
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