explodin dog
.....
- Joined
- May 29, 2002
- Messages
- 77
hello, i just wanted to do this quick little 'poll' about what you think the naval units should have as stats, they don't seem very realistic.. i mean a carrier SHOULD be able to cross the atlantic in three turns at the most..
this will all be incorporated into my new realistic mod, i may add other things too.
the units in question are:
ground units:
cruise missiles: how much bombardment? way too low, still... increased range perhaps?
naval units:
carrier: the ultimate (almost) debate; only four aircraft..? my my my, the usn usually has hundreds on there... please tell what you think is reasonable. 2. helicopters patrol for enemy subs..
aegis cruiser: they have missiles too........
nuke sub: aren' t the missiles stored in pairs...?
transport: too little movement..
all of the naval units have too little movement.. really it can be a problem.
i need to figure out how much one grid square is equal to in miles/kilometers/feet/whatever.
air units:
bombers: they can travel much farther!
jet fighters: bomb subs..
all the bombers: i don't think they could get off a carrier, do you?
(edit: regular bombers gained from flight CAN get off carriers in reality, less payload though, so i'll let them be either land or carrier based: stealth bombers will not work off carriers though.)
please respond with better more realistic stats, thank you much.
this will all be incorporated into my new realistic mod, i may add other things too.
the units in question are:
ground units:
cruise missiles: how much bombardment? way too low, still... increased range perhaps?
naval units:
carrier: the ultimate (almost) debate; only four aircraft..? my my my, the usn usually has hundreds on there... please tell what you think is reasonable. 2. helicopters patrol for enemy subs..
aegis cruiser: they have missiles too........
nuke sub: aren' t the missiles stored in pairs...?
transport: too little movement..
all of the naval units have too little movement.. really it can be a problem.
i need to figure out how much one grid square is equal to in miles/kilometers/feet/whatever.
air units:
bombers: they can travel much farther!
jet fighters: bomb subs..
all the bombers: i don't think they could get off a carrier, do you?
(edit: regular bombers gained from flight CAN get off carriers in reality, less payload though, so i'll let them be either land or carrier based: stealth bombers will not work off carriers though.)
please respond with better more realistic stats, thank you much.