***CURRENT VERSION: v1.06 [PLEASE REPORT ANY BUGS IN THIS THREAD]***
UPDATE! New version; v1.03. Added second leader; Johan de Witt! Also added a readme file.
UPDATE! New version; v1.02. Added a unique dark orange border color to prevent confusion with nations using standard orange borders.
UPDATE! Unique unit error on start-up bug fixed! New bug uncovered! Loading through the MODS directory seems to be screwed up (playing the game by installing directly into your CustomAssets directory still works though). In the process of fixing it!
UPDATE! New version; v1.03. The install bug fixed! You can now unzip it into your mods directory and it'll work! WOO! Also fixed the Swiss Mercenary strength (was accidentally left at 6 in the new release).
UPDATE! New Version; v1.04. Added custom flag! (See below)
UPDATE! v1.05 changes;
Name: The Netherlands
Techs: Fishing, Mining
Leaders: Willem van Oranje
Unique Unit: Swiss Mercenary (Remember this one?
)
Flag:
Leaders:
Unique Unit:
Swiss Mercenary (replaces Pikeman, uses Pikeman art)
Misc. Notes
Any comments and/or constructive critisism are more then welcome!
DOWNLOAD v1.06! (ZIP) (opens up a new window, don't use right-click to download!)
DOWNLOAD v1.06! (EXE) (opens up a new window, don't use right-click to download!)
README;
Special thanks to;
UPDATE! New version; v1.03. Added second leader; Johan de Witt! Also added a readme file.
UPDATE! New version; v1.02. Added a unique dark orange border color to prevent confusion with nations using standard orange borders.
UPDATE! Unique unit error on start-up bug fixed! New bug uncovered! Loading through the MODS directory seems to be screwed up (playing the game by installing directly into your CustomAssets directory still works though). In the process of fixing it!
UPDATE! New version; v1.03. The install bug fixed! You can now unzip it into your mods directory and it'll work! WOO! Also fixed the Swiss Mercenary strength (was accidentally left at 6 in the new release).
UPDATE! New Version; v1.04. Added custom flag! (See below)
UPDATE! v1.05 changes;
- Johan de Witt's favorite civic now Free market
- Name changed from Dutch Empire to 'The Netherlands'
- AI changed for both leaders to Mansa Muna-like behaviour
- New and resized leaderheads
- Some xml cleaning concerning the leaderheads
Name: The Netherlands
Techs: Fishing, Mining
Leaders: Willem van Oranje
Unique Unit: Swiss Mercenary (Remember this one?

Flag:

Leaders:
- Willem van Oranje (Philosophical, Financial)
(Includes leader head [not animated], buttons and civiclopedia entries)
- Johan de Witt (Financial, organized)
(Includes leader head [not animated], buttons and civiclopedia entries)
Unique Unit:
Swiss Mercenary (replaces Pikeman, uses Pikeman art)
- 70 cost
- Attack: 7 (+1 from Pikeman)
- Movement: 1 (same as Pikeman)
- +100% vs. mounted (same as Pikeman)
- +50% City Defense (NEW)
Misc. Notes
- All info entries such as descriptions and civiclopedia entries are in English only.
- Does not delete any original civ, it simply adds a new one!
Any comments and/or constructive critisism are more then welcome!
DOWNLOAD v1.06! (ZIP) (opens up a new window, don't use right-click to download!)
DOWNLOAD v1.06! (EXE) (opens up a new window, don't use right-click to download!)
README;
Code:
New civilization, The Netherlands, for Civilization IV.
To install; Unzip all files into ...Firaxis Games\Sid Meier's Civilization 4\Mods
Created by Brian Jansen (AKA Tremo). Feel free to distribute this file as long as this readme is attached!
HAVE FUN!!!
Special thanks to;
- Jecrell
- WaxonWavox
- Woodelf
- Martinus