Krill
Deity
No, maybe a bit unclear.
The pauses are for actual reasons for the save to be stopped, the sequential pitboss is to stop the save not being moved by a team for no reason
OK, lets go through this again you went from PBEM to sequential turns to stop people playing for no reason ie, the turn player doesn't want to/can't play; so you have 24 hour sequential turn pitboss to keep the game moving. But if one team can't play you suggested pausing the turn until they can play, causing the game to slow down just like in a PBEM game, making people bored so they leave.
If you want to keep peoples interest, then you could suggest that no pauses are acceptable except in specific cases such as the first turn of a war for another 24 hours, for example.
Well done, you just proved my point
All hail the prudish mods