Here is my feedback on the changes in .40q on werewolves:
Ravenous Werewolves are being created on almost every battle where the Baron kills a living unit. I think I've had at least 20 so far in my game.
I have 4 Blooded Werewolves. The rest have been killed. I can live with a 20% survival rate.
However, there is still a problem with the Ravenous Werewolves running off and ignoring easy targets to be killed either defending or attacking tougher targets. For example, I was at war with Svartalfar, and a Ravenous Werewolf ran right past a wounded Svartalfar Archer, an easy kill. The next turn it was killed by Buboes. I watched three Ravenous Werewolves attack a barb city defended by a barb archer - not good odds there.
OTOH, I actually had one defeat an Elephant that was wandering around.
I haven't had any of my Blooded Werewolves create Ravenous Werewolves yet, but they have had limited combat chances. None have upgraded to Greater Werewolves, but again the one with most XP has only about 25.
Conclusion: I think the new system is better. The AI targeting when it takes over your Ravenous Werewolves is awful, but, as I said, I have no problem with getting a 20% success rate in getting Blooded Werewolves. This comes from the higher rate of Ravenous Werewolves created by the Baron. Definitely, an improvement over the old, new system.
Ravenous Werewolves are being created on almost every battle where the Baron kills a living unit. I think I've had at least 20 so far in my game.
I have 4 Blooded Werewolves. The rest have been killed. I can live with a 20% survival rate.
However, there is still a problem with the Ravenous Werewolves running off and ignoring easy targets to be killed either defending or attacking tougher targets. For example, I was at war with Svartalfar, and a Ravenous Werewolf ran right past a wounded Svartalfar Archer, an easy kill. The next turn it was killed by Buboes. I watched three Ravenous Werewolves attack a barb city defended by a barb archer - not good odds there.
OTOH, I actually had one defeat an Elephant that was wandering around.
I haven't had any of my Blooded Werewolves create Ravenous Werewolves yet, but they have had limited combat chances. None have upgraded to Greater Werewolves, but again the one with most XP has only about 25.
Conclusion: I think the new system is better. The AI targeting when it takes over your Ravenous Werewolves is awful, but, as I said, I have no problem with getting a 20% success rate in getting Blooded Werewolves. This comes from the higher rate of Ravenous Werewolves created by the Baron. Definitely, an improvement over the old, new system.
