Provolution said:
Honorable Classical Hero, please private message Coinich, and we will immediately sign you in under the Charge d'Affaires, Conspiracy and Secret Police Questions, as the Director of Overseas Intelligence Services (Gaikoku no Kempeitaii Schachoo). Your first assignment will be to draft a plan in order to develop enmity between the Zulus and the Babylonians over their moutains, and a plan to make te Zulsus and Romans to be embroiled in a longer conflict over the Grapes of Wrath Steppes. Please draft a master plan, it will be reviewed by the board, and then polled as informational input for the longer term, when we have the means to implement this plan.
Please also write the conditions that must be in place to realize this plan.
Here is my plan, Honourable Elder Povolutionsan.
First of all we need to find out which of our foes is the strongest (of the two). I would propose that we try and get into their good books so that we can use them in an alliance against the weaker opponent. This would mean that we have to bribe our strongest to be our friend. Also we need to antagonise the weaker enemy. This is to get the moods of each leader to e either for or against us.
Second. We need a
large and well equiped army that would protect us from any eventuality that could arise. This would be necessary to protect us if we get attacked first (NOTE: this would make any alliance that would need to be formed an easier task). This would also mean that we can be able to start a war with the weaker opponent. A definition of large and well equiped army will change with the resources that we have, the type of government, the ammount of money in the bank (this could be used for upgrades and for the no. of troops we have (dependant upon the Gov type)), any the resources the enemy has, the latest and greatest technology that will help our goals, and any other tangibles that I have not thought of yet.
Contingencies. Worst case scenarios.
1. What if we are attacked by the enemy we are trying to bribe?
If that happens then we do our best to bribe the one we were once trying to antagonise. To get the attacker to settle for peace we would then need to take some of their cities to make them settle for peace and sit back and watch them weaken each other and make them ready to be over taken by us.
2. What if the war we start goes better than planned, but with out the need for an alliance? Then we should just obliterate them and try to start another war another civ that we aren't trying to be friendly with.
3. What if the war with the weaker doesn't go as planned? That's where the alliance should help. But if all else fails, then we should see what the peace conditions are. If they don't want to talk or their demands are too high, then we should go into war mobilization mode (if possible) and get units quicker and if all else fails, we can conscript (if possible). I am not a huge fan of Conscripts but if that's the only option, then they'll have to do. This is the worst case scenario that really shouldn't happen if we plan well for war.
There is some risk in this plan but risk is what separates the winners from the losers. Any more Questions will be added to this list of concerns.
Yours faithfully, Classical_Herosan.