the poles!

VanillaCube

Your local Schizophrenic
Joined
Oct 29, 2000
Messages
678
Location
Half a mile from the Spruce Goose.
one thing I think is a good Idea to do in the later half of the game is to send a transport with a partasin unit to the north and south pole because you can always find 3-5 villages on each pole and the AI never gets them
also barbarians that come out off those huts for some reason just disapear and not attack so you will usualy get money
but once I had a city at the north pole because It had some whales near it! and it was never attacked!
but in conclusion the north and south poles in civ usualy have many huts for fast moving units (explorers,partisons,and alpine troops)

------------------
my words of wisdom

1.Square meals often make round people.
2.You Cant Argue With Stupitity!
3.an Eye for and Eye(and while your at it take 2)
4.visit my site at http://grworld.com/vanillacubesgames/Vanillacubesgammingtips.html
 
I usually do that very early, before 0 AD. Just drop a horseman to the north/south pole and let him live in the cold.
biggrin.gif
 
I usually do that very early, before 0 AD. Just drop a horseman to the north/south pole and let him live in the cold.

It's easier just to send a naval unit along the bottom. Much quicker. Do the whole pole 3 times faster this way most likely. It can serve as an escape route from barbarians as an extra....

Hats off to the explorers, who search for the "buried treasure" of the civ world.<IMG SRC="http://forums.civfanatics.com/ubb/smile.gif" border=0>

[This message has been edited by drake (edited December 11, 2000).]
 
Having some cities on the poles allow you to "appear" at several spots undetected also. Apart from your mainland.

------------------
It's In The Way That You Use It
 
Something that I hava done (and it has been very successful) is to build a city on the poles. I then used that city to build only one kind of unit (usually naval). You get a steady flow of naval units to replace ones that might have been destroyed or build up your navy.
biggrin.gif
 
Thanks for the tip, VC!

I usually do this as early as possible ... in fact, total conquest of all huts is usually my 1st Civ goal ... makes me feel invincible for the rest of the game! I usually do poles with a Triemermremerme and any land unit I can spare (usually a Horseman or Chariot brrr!) because I'm WAAAY too paranoid that someone else will get my loot first ... as if the AI is smart enough to do that! !duh!

Spiff <IMG SRC="http://forums.civfanatics.com/ubb/scan.gif" border=0>

[This message has been edited by SpacemanSpiff (edited January 06, 2001).]
 
In a recent game I was playing I sent a trireme with two horsemen over to Africa from South America in about 2000 BC and went looking for huts. Not only did I get way ahead in tech, but I also built up a large enough army to wipe out the Greeks! Then all their cities became trading outposts for my far east friends, and I won the space race with ease. Goody huts can be really useful.

------------------
Consider a career in Hippo Taming.
 
Don't the goody huts stop giving you tech after a certain point? The best tech I have ever been able to get from a hut (and I do the save-and-retry tactic for all huts) was Invention. Is that the top limit?

------------------
"I would not mind you in my head" said Lews Therin, "if you were not so clearly mad."
 
yea your pathetic if you always use save reload

------------------
The people in my cool book
1.travin
2.Thunderfall
3.Stellar
4.SunTzu
5.Håkan
6.scorch
7.vladmir_illych_lenin
 
Originally posted by vanillacube:
yea your pathetic if you always use save reload


Then I guess I'm pathetic because I like that technique. I always turn my barbarians off too!

------------------
"I would not mind you in my head" said Lews Therin, "if you were not so clearly mad."
 
I only use the save/reload technique if I know I *don't* want a city right there. Then if I get a city after marching into the hut, I reload. Otherwise, I accept whatever happens. If I don't care whether I get a city there or not, I don't bother with it; I just mosey on in.
smile.gif
 
Actually, come to think of it, I don't even do that anymore. I have since learned that if I end up with a city where I don't want one, I can just knock 'em down to a 1 population, rush-build a Settler, and send it into my country proper to either do manual labor on roads and whatnot, or found a new city where I do want one. I prefer that technique now.
 
I very rarely am aiming to get a city... I'm usually trying for tech or money. I dislike the barbarians and get really annoyed at the "Weeds grow in empty ruins."

------------------
"I would not mind you in my head" said Lews Therin, "if you were not so clearly mad."
 
Back
Top Bottom