[GS] The Power of Moksha's Divine Architect

GKShaman

Prince
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Jun 22, 2013
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Just wanted to say - Reyna's ability to buy is nice but since buying is expensive and gold is nearly used for everything it might be hard. Otherwise in a recent game I used Sacred Path and built a ton of holy sites and allied religious two city states.

If you can make up to 200 faith a turn. Get Democracy, make 300 gold a turn - I am seeing an amazing strategy where Moksha and Reyna can go to most cities and build them up. Bonus points if ur Russia or Germany as the extra tiles and ability to construct another district is awesome.

Add on Jesuit Education and/or Valetta - you can build up a city so fast!
 
Well, moving governors around is something I normally don't do, but should. I usually end up with Magnus in my Capital, and Pignalia in my #2 city. All the others are situational.
 
yeah, now you just have to constantly micromanage the two. So fun...

Yeah, especially with the 5 turn cooldown. I understand the balance and it's needed, but it's quite annoying. Sure, you send them to a new city, wait 5 turns, buy a single district (due to pop), or maybe another that doesn't require pop... Sure, works, but a bit annoying in the execution.
 
I've certainly used Reyna to boost a mid-late game expansion effort, but the problem is that it costs a lot of governor titles and a ton of gold. I have to admit, I don't usually use Moksha other than my rare attempts at an RV.
 
Just wanted to say - Reyna's ability to buy is nice but since buying is expensive and gold is nearly used for everything it might be hard. Otherwise in a recent game I used Sacred Path and built a ton of holy sites and allied religious two city states.

If you can make up to 200 faith a turn. Get Democracy, make 300 gold a turn - I am seeing an amazing strategy where Moksha and Reyna can go to most cities and build them up. Bonus points if ur Russia or Germany as the extra tiles and ability to construct another district is awesome.

Add on Jesuit Education and/or Valetta - you can build up a city so fast!

Yeah but no. Moshka's ability tend to be a noob trap most of the time.
If you re generating a lot of faith early on, you ll be better off buying missionaries & apostles and go for a religious victory. (in that case the other promotion will be better)

If you re generating a lot of faith in the late game, it's a better idea to use it to push for your win condition rather than building.
If you re aiming for domination => spam units using the 2nd government building.
If you re aiming for culture => spam rock bands & natural parks

If you re aiming for SV, it can be useful to buy the spaceports. (the only case I can think of where Moshka's ability is actually effective)

It can be argued that this ability can be useful when you swap from a religious victory attempt to a science victory attempt as well. (In which case, indeed, you re going to use faith to spam campuses)
 
Yeah, especially with the 5 turn cooldown. I understand the balance and it's needed, but it's quite annoying. Sure, you send them to a new city, wait 5 turns, buy a single district (due to pop), or maybe another that doesn't require pop... Sure, works, but a bit annoying in the execution.

I think the ability to rush buy districts with gold and faith should be baseline and the governors should provide a significant cost reduction (75%?) in their city.
 
Well, moving governors around is something I normally don't do, but should. I usually end up with Magnus in my Capital, and Pignalia in my #2 city. All the others are situational.

Questionable If this doesn't just happen to be the new approach they want.

Originally, Governors did indeed look like situationals that you must micromanage. Liang for early-city-lifetime development, Magnus for early-city-lifetime chops, Pingala for development of Campuses and Theaters etc.

But it's annoying and I think they kinda realized most players just want them as permanent rewards (especially since Audiance Chamber which should not be "cute +1 amenity" but support for tall cities discourage you from moving them as it requires settled Governor). So it seems they hella shifted them in GS into rarely situational, mostly settled.

Magnus feels like Capital Master for wide growth, Liang recieved benefits for staying in city plus she seems like protector of endangered city, Pingala creates scietific and cultural capital from highly-growing city, Reyna always felt like targetting trade center with a lot of Jungles and Marshes. I definitely feel like settling them into ideal city is the way to go in GS.
 
I ithink the problem is that people forget the governor after the 5 turn wait. But I found to love the wait. I would buy an encampment or campus or theatre square - buy all the buildings, buy an archaeologist and buy a neighborhood and aqueduct while at it - The 5 turn wait allowed me to regenerate all the faith.

I rarely go for religious victories because while I play single player now - religious victory I feel is almost silly in multiplayer since the human would just declare war.

As for faith buying rock bands - theres plenty of time after making a religion and buying the missionaries and apostles to establish it to rock bands.

Also as for governor titles - this one is 4 but thats pretty much outmatched consider magnus gives 2 hammers or 1 pop saved and liang gives 1 extra charge. This trick gives a WHOLE district.

Now if we compare to Pingala well thats a fight.
 
I ithink the problem is that people forget the governor after the 5 turn wait. But I found to love the wait. I would buy an encampment or campus or theatre square - buy all the buildings, buy an archaeologist and buy a neighborhood and aqueduct while at it - The 5 turn wait allowed me to regenerate all the faith.

I rarely go for religious victories because while I play single player now - religious victory I feel is almost silly in multiplayer since the human would just declare war.

As for faith buying rock bands - theres plenty of time after making a religion and buying the missionaries and apostles to establish it to rock bands.

Also as for governor titles - this one is 4 but thats pretty much outmatched consider magnus gives 2 hammers or 1 pop saved and liang gives 1 extra charge. This trick gives a WHOLE district.

Now if we compare to Pingala well thats a fight.
That's why I'd more often than not wait for a declaration of friendship before trying to convert someone in multiplayer. I'm thinking Warrior Monks might come in handy in those type of situations...
 
Audiance Chamber which should not be "cute +1 amenity" but support for tall cities discourage you from moving them as it requires settled Governor
AC is for tall cities, I have used it a bit now. It if for empires of say 6 cities where you do not have to move governors.
Also as for governor titles - this one is 4 but thats pretty much outmatched consider magnus gives 2 hammers or 1 pop saved and liang gives 1 extra charge. This trick gives a WHOLE district.
no idea what this trick is... buying districts? I struggle with Governor comparisons because they are situation specific. I have has Reyna in a city providing 8 production and 40+ gold before and moksha double promotion is incomparable. I have had 800 faith per turn providing ample for districts it all just depends.
 
What I like about Reyna in a newly-settled city is the first promotion. What I like about Moksha is to be right along the path where everybody's religious units are going. And since it's 5 turns to establish governor, that's what makes Reyna my usual go-to for purchasing districts: forward-settling a new city right along apostle alley that late is not common--settling some weird out-of-the-way snow tiles, though, is. I can rush a monument for 260 and let Reyna culture-acquire the tiles almost as fast as I can grow the pop to use them--that usually makes my money back, in terms of gold-purchasing tiles.

At times, quickly filling out and jump-starting a new expansion city can really drain your bank account (namely, your snow city for Amundsen). Meanwhile, you have some faith to spare. Moksha can help with that. A lot of times my options for governor promotions are not that great anyway (particularly if I get the Casa). Divine Architect can be the best of my not-great choices available.
 
*Malinese theme intensifies*

Seriously, doing a reyna/moksha run through with Mali is very different and very powerful since you're swimming in faith and gold.

Why don't the other civs just buy more money?
 
Mali: Do you ever just buy district to flex on them broke dudes
 
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