Hi guys.
Thanks for your help with my Terra - Viking game. It really helped.
I want to discuss The Pyramids. On Prince, where I play, I always go for them. They are expensive, yes, but the ability to use Representation early is very valuable. On top of that, building the 'Mids more or less guarentee a great engineer, and thus another wonder free of charge.
Thoughts?
Hello oynaz,
If I were to build the pyramids, I would first ask myself WHY would I want to build it? Not to be a Negative Nancy, but if I can't figure out a few good reasons to build a wonder, I usually won't bother with it. Even if I'm playing a (hopefully) peaceful game where my winning goal is a culture, diplomatic, or spaceship victory. (Targeting a peaceful win usually means I cannot charge in and take it from whomever built it.)
There are lots of great reasons to build the pyramids, but if I can't find enough good reasons to justify my hammers, I'll leave it to someone else.
Good reasons to build the pyramids:
I have lots of river tiles which can provide me with a great early specialist economy.
I don't want the enemy building it.*
I am planning a early military invasion and want police state**
I have stone in one of my city's BFC.
Also, in my opinion that great engineer would probably serve you better in the long run as an attachment to your city, not building another wonder. Great Engineers are a very welcome addition to a specialist economy.
*This is true for a lot of wonders, not just the pyramids.
**This can be useful early game used in conjunction with spiritual and slavery. Convert, whip military in all cities for 5-10 turns, swap back.