blitzkrieg1980
Octobrist
LoL. I suppose this is a good way of putting it (with the exception of murdering my childhood friends once reaching college lol).
I was geared up to try this temporary friends theory last night when I started a new game. But then I drew the Mongols from a random setup. Having only 2 wine and 1 marble in my capital's borders, I naturally researched AH first and low and behold, I had 4 horses next to the capital and another 4 in a logical second city location.
I wanted to be careful about warring, though. I made sure to denounce the Siamese who started quite close to me and get good relations with Egypt and the Iroquois who also denounced Siam. I was able to DoW, invade, and capture Siam fairly swiftly with chariot archers and a warrior.
However, I forgot about the major increase in warmonger points that you get from capturing a civ's final city. This really should be removed or severely nerfed. I really don't think I should get a diplo-hit from civs that I am allied in a war with just b/c I captured the last city. It is really REALLY annoying to have to leave 1 last city to continually get denounced from (along with other minor annoyances).
Also, the warmonger threshold should be reworked, IMO. In the same game, Monty DoW (as expected) and so did his CS ally. Unfortunately (for him) I completely obliterated his invading army and was able to capture his entire civilization. I decided to capture the CS, as well, since they had TWO lux resources that I didn't have yet and were a coastal city (something that I lacked on that side of the continent).
Of course, between the Siamese war (for which my friends were allied with me), the Aztecs (who declared war on ME), and the CS capture, I lost my friends. This is slightly unrealistic, since it all happened LONG before game winning thresholds would be reached and all my capturing was either allied with friends or a result of the captured civ being the DoW aggressor.
Although, I do suppose that I would be quite weary of a civ on my border that ballooned up to 10 cities vs. my 3 before getting halfway through the medieval era, no matter what the circumstances. Guess I'll just have to gear up for another domination victory this game
I was geared up to try this temporary friends theory last night when I started a new game. But then I drew the Mongols from a random setup. Having only 2 wine and 1 marble in my capital's borders, I naturally researched AH first and low and behold, I had 4 horses next to the capital and another 4 in a logical second city location.
I wanted to be careful about warring, though. I made sure to denounce the Siamese who started quite close to me and get good relations with Egypt and the Iroquois who also denounced Siam. I was able to DoW, invade, and capture Siam fairly swiftly with chariot archers and a warrior.
However, I forgot about the major increase in warmonger points that you get from capturing a civ's final city. This really should be removed or severely nerfed. I really don't think I should get a diplo-hit from civs that I am allied in a war with just b/c I captured the last city. It is really REALLY annoying to have to leave 1 last city to continually get denounced from (along with other minor annoyances).
Also, the warmonger threshold should be reworked, IMO. In the same game, Monty DoW (as expected) and so did his CS ally. Unfortunately (for him) I completely obliterated his invading army and was able to capture his entire civilization. I decided to capture the CS, as well, since they had TWO lux resources that I didn't have yet and were a coastal city (something that I lacked on that side of the continent).
Of course, between the Siamese war (for which my friends were allied with me), the Aztecs (who declared war on ME), and the CS capture, I lost my friends. This is slightly unrealistic, since it all happened LONG before game winning thresholds would be reached and all my capturing was either allied with friends or a result of the captured civ being the DoW aggressor.
Although, I do suppose that I would be quite weary of a civ on my border that ballooned up to 10 cities vs. my 3 before getting halfway through the medieval era, no matter what the circumstances. Guess I'll just have to gear up for another domination victory this game