T0121, 130BC:
München: aqueduct -> harbor
Utrecht has dropped to size 1. Darn, next turn I wanted to attack.
Our southern army discovered green borders:
And another Viking galley prepares for the big crossing.
We can reduce science spending to 10%.
T0122, 110BC:
Polytheism -> Currency. This is the first tech in quite some time that we need to research at full price. (Unless our soon to be met new neighbor already has it...)
Berlin: -> horseman -> horseman
Frankfurt: aqueduct -> harbor
Heidelberg: worker -> settler
Bonn: worker -> courthouse
Now we know, why Utrecht dropped in size: they pop-rushed yet another archer:
And the brave Viking galley sails directly within reach of my complete navy...
Curragh (3/3) vs
galley (4/4):
galley (2/4)
Curragh (4/4) vs
galley (2/4):
curragh (2/4)
Horseman (4/4) vs
archer (3/3):
horseman (2/4)
Science increased to 40%, Currency due in 5.
T0123, 90BC:
Königsberg: horseman -> horseman
Persepolis finishes the Great Wall.
Join another worker to Königsberg. The Colossus operates now at full speed...
Increasing science rate shortly to 50% at -21gpt. Hopefully that will be enough for finishing Currency in 4.
T0124, 70BC:
Berlin: horseman -> horseman
München: harbor -> horseman
Nürnberg: aqueduct -> harbor
Science can go back to 40%, Currency in 2 at 0gpt.
Join a worker to München, which was a bad mistake: can get it happy only by using all available coastal tiles, which of course cripples the production:
Well, it can only be 2-3 more turns until Utrecht gets its culture expansion, and then one source of WW will be gone.
T0125, 50BC:
Hamburg: Heroic Epic -> aqueduct
Our little task force has assembled at the Greek border. I guess now is the time to introduce ourselves...
Also, it is the last turn of Currency, so if they really have it, we can benefit from the discount. Therefore: Barbarossa moves forward and meets Alexander.
Interesting: they are down only Literature! How on earth did they get Republic that early? And unfortunately they don't have Currency. So we declare war.
Here the current power graph:
We have 30% of the world's population, the next competitor, Greece, has 11%.
Science can be reduced to 30%.
I switch Königsberg from Horseman to Galley. The plan is to stage an invasion in Scandinavia, while holding the Greek border in a passive defense until I have better weapons for their Hoplites.
T0126, 30BC:
Currency finishes, we enter a new era and get Engineering. Ok, I guess it is a clear sign that we should go for Cavalry... Next is Feudalism.
Berlin: horseman -> Temple of Artemis
Königsberg: galley -> galley
Frankfurt: harbor -> horseman
Heidelberg: settler -> worker
Darn, the Viking galley moved through our whales tile and Köln is now one food short of growth in 2
And the galley is even out of reach of most of my ships.
I move a couple of units closer in case they land.
I increase the lux rate to 40% and can now add a couple more workers to München, Frankfurt and Nürnberg and can use their land tiles again.
I can now set up Berlin for 20spt and Frankfurt for 10spt.
Research increased to 40%, Feudalism due in 8 turns at -7gpt.
BTW: the Netherlands are now also a Republic. (Didn't notice their anarchy period...)
The Greek are also constructing the Temple of Artemis in Sparta. Don't know, when they started. Well, if they finish theirs first, we can use ours as a prebuild for Leonardo...
T0127, 10BC:
The Vikings sail away. Oh well, we'll get them on their way back...
The Hague: slave -> settler
Strange: the war weariness has ended (100% "It's just way too crowded"), even though the Netherlands are still alive!? Great, I can reduce lux to 30% and raise science to 50%, Feudalism due in 6 turns at -9gpt.
T0128, 10AD:
A Dutch archer out of Utrecht attacks our horse/worker stack next to Utrecht:
Archer (3/3) vs
horseman (4/4):
horseman (2/4) - these guys are really completely out of luck this game...
Heidelberg: worker -> worker
Stuttgart: worker -> courthouse
Salzburg is founded and starts a courthouse.
After the attack of that archer, the WW is back:
Lux rate increased to 40% again. We also join a couple more workers.
We try an attack on Ephesus:
Barbarossa (12/12) vs
Hoplite (3/3):
Barbarossa (6/12)
And we retreat.
T0129, 30AD:
The Dutch want peace. Wow, they have a big treasury of 374g. Will I get that, when I take their last town? We'll see.
A Greek archer moves out of Ephesus towards our stack. How brave...
Königsberg: galley -> galley
Frankfurt: horseman -> horseman
Nürnberg: harbor -> library
At Ephesus:
Archer (5/5) vs
archer (3/3):
archer (4/5)
The WW has worn off again... So lux rate back to 30%, science to 60% and Feudalism now due in 3 turns at -25gpt. If Utrecht still hasn't culture expanded next turn, I will take it anyway to get their cash and simply build another settler in Heidelberg.
T0130, 50AD:
The Vikings finally unload a single warrior next to Amsterdam:
Another Dutch archer attacks my horseman stack at Utrecht:
Archer (3/3) vs
horseman (4/4):
horseman (1/4)
Amsterdam: courthouse -> library
München: horseman -> horseman
Heidelberg: worker -> settler
The war weariness is of course back... The Dutch only have 338g left in their treasury, so the must have cash-rushed that archer. I've had enough of that nonsense. The Dutch must have had a pretty long anarchy period that their capital still hasn't culture expanded?!
Here is a final picture of the glorious Dutch Empire:
First I take care of the Vikings:
Horseman (4/4) vs
warrior (3/3):
horseman (1/4)
Horseman (4/4) vs
spearman (3/3):
horseman (3/4)
Horseman (4/4) vs
spearman (3/3):
spearman (3/3), horseman retreats
Horseman (4/4) vs
spearman (3/3):
spearman (2/4)
Horseman (4/4) vs
spearman (3/3):
horseman (1/4), we have destroyed Utrecht and liberated 338 gold!
Why is the WW still not over?? Ah, I go into F1, increase the lux rate and decrease it again, and now the WW is gone...
Lux rate decreased to 30%, tech rate to 50%.
Here the German Empire in 50AD:
Total losses in the Dutch War:
Germany: 2 warriors, 9 archers, 1 spearman, 2 horsemen for a total of 280 shields.
Netherlands: 7 warriors, 15 (+1) archers, 23 spearmen, 2 galleys for a total of 890 (+20) shields.
Losses so far in the Viking War:
Germany: 1 curragh for a total of 15 shields
Scandinavia: 1 galley, 1 warrior for a total of 40 shields
Losses so far in the Greek War:
Germany: None
Greece: 1 Hoplite, 1 archer for a total of 40 shields
Tech situation:
We are up Philosophy, Literature, Polytheism, Currency, Republic, Construction and Engineering on Scandinavia.
We are up Literature, Currency and Engineering on Greece.
(I guess it was the right decision not to go for the Great Library...)