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The Road to War - Ultimate Edition!

Discussion in 'Civ4 - Road to War' started by Dale, Aug 3, 2008.

  1. Sols

    Sols Chieftain

    Joined:
    Feb 23, 2010
    Messages:
    8
    Hey guys, ive been a viewer of these forums for some time as im of the belief that RtW is one of the greatest Civ mods ever (having played from CivII onwards) and wanted to keep up on any updates.

    However, my biggest criticism of the entire mod is the total overpowering of artillery in relation to its retaliatory strikes every time an artillery unit is attacked.

    i was wondering if there was anyway using the Unitinfos-XML (im a total novice with XML btw) that could alter it so that it would only allow artillery to retaliate against an attacking unit/stack X times per turn?

    If so it would be very much appreciated if you could link me like the post above to the specific text (with line/column number) and what to change as most of my RtW games just ends up being who can out produce on artillery. :rolleyes:

    Cheers in advance,
    Sols :goodjob:
     
  2. kiwitt

    kiwitt Road to War Modder

    Joined:
    Jan 11, 2006
    Messages:
    5,547
    Location:
    Auckland, NZ (GMT+12)
    You simply need to edit the Unit Class file and limit the number of artillery allowed to be built. You could even set it to "0".

    Code:
    <UnitClassInfos>
     <UnitClassInfo>
      <Type>UNITCLASS_LION</Type>
      <Description>TXT_KEY_UNIT_LION</Description>
      <iMaxGlobalInstances>-1</iMaxGlobalInstances>
      <iMaxTeamInstances>-1</iMaxTeamInstances>
      <iMaxPlayerInstances>-1</iMaxPlayerInstances>
      <iInstanceCostModifier>0</iInstanceCostModifier>
      <DefaultUnit>UNIT_LION</DefaultUnit>
     </UnitClassInfo>
    </UnitClassInfos>
    
    -1 = unlimited.

    NOTE: Make a copy of the file before you edit it.
     
  3. D!CK_VII

    D!CK_VII Chieftain

    Joined:
    May 9, 2010
    Messages:
    485
    hmm how do i fix this TXT_KEY_CITY_NAME_WW2_GERMANY15 from becoming city names?
     
  4. Baron03

    Baron03 Baron

    Joined:
    Nov 7, 2010
    Messages:
    254
    I installed Rtw UE and placed it in bts mods folder but whenever i try to go and load it as a mod nothing happens. no errors appear or anything It doesnt do anything. Please Help!!!
     
  5. kiwitt

    kiwitt Road to War Modder

    Joined:
    Jan 11, 2006
    Messages:
    5,547
    Location:
    Auckland, NZ (GMT+12)
  6. matt2503

    matt2503 Chieftain

    Joined:
    Feb 15, 2013
    Messages:
    3
    Please help, I am trying to disable the huge smoke clouds in the CIV IV BTS RTW WWII Europe and Pacific scenarios, how do I do this please?
    Any help would be greatly appreciated.

    Thanks in advance.
     
  7. kiwitt

    kiwitt Road to War Modder

    Joined:
    Jan 11, 2006
    Messages:
    5,547
    Location:
    Auckland, NZ (GMT+12)
  8. Tavi

    Tavi Chieftain

    Joined:
    May 16, 2013
    Messages:
    22
    I was wondering if Dale's Global map ever came out? Anyone know??
     
  9. kiwitt

    kiwitt Road to War Modder

    Joined:
    Jan 11, 2006
    Messages:
    5,547
    Location:
    Auckland, NZ (GMT+12)
  10. JimThePickle

    JimThePickle Chieftain

    Joined:
    Nov 23, 2015
    Messages:
    45
    Location:
    A Jar.
    I tried those links. They don't work for me. Any suggestions? I really want to try out the world map. I'm playing Germany in the Europe map but it's just not the same. I smashed through the Russian frontier and since Russia doesn't have half her country she lacks the strength to come back.
     
  11. kiwitt

    kiwitt Road to War Modder

    Joined:
    Jan 11, 2006
    Messages:
    5,547
    Location:
    Auckland, NZ (GMT+12)
  12. kiwitt

    kiwitt Road to War Modder

    Joined:
    Jan 11, 2006
    Messages:
    5,547
    Location:
    Auckland, NZ (GMT+12)

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