Tanelorn
Deity
Just in the off chance that TNO is still checking this thread, do you know what would be a good idea: unit exclusion lists.
I mean, cities abilities to build some improvements (hydro) can be turned on/off in civcity.
If you could recreate this with units (like unit1 from the rules buildable yes, unit two no etc.) for each specific city you could have national units buildable only at their respective cities aleviating the need for more civs.
For example, in a WW2 scen, you could have a commonwealth civ build Brit units only in cities in Britain, Indians in India, Canadians in Canada etc.
Or a single allied civ doing the same with US, French, GB and other allied units and just a second civ for all the Axis powers (Nazis, Italians and Japanese).
Or to prohibit certain cities from building industrial units.
What do you think?
I mean, cities abilities to build some improvements (hydro) can be turned on/off in civcity.
If you could recreate this with units (like unit1 from the rules buildable yes, unit two no etc.) for each specific city you could have national units buildable only at their respective cities aleviating the need for more civs.
For example, in a WW2 scen, you could have a commonwealth civ build Brit units only in cities in Britain, Indians in India, Canadians in Canada etc.
Or a single allied civ doing the same with US, French, GB and other allied units and just a second civ for all the Axis powers (Nazis, Italians and Japanese).
Or to prohibit certain cities from building industrial units.
What do you think?