Hyperborean
Demiurge
Hyperborean, thank you for your comments. You should know, though, that you're commenting on something that has evolved during the two years I've worked on it.
Oh, okej. I thought the map was finished. From what I can tell it looks like it has improved. I see that you have replaced the jungles with marshes in the Maakenmire. Wouldn't it be possible to flank the Dorn river with marsh tiles up to the vicinity of Ragadorn, which are impossible to remove?
Anyway, I'm really looking forward to play civ in Magnamund. I would like to help you finish it, unfortunately I'm quite busy at the university at the moment, and I can't really claim to be familiar with the editor (I've barely glanced at it). But I think I could provide you with information about Magnamund if you need it. For instance, have you seen this: locations or this: races ?
And this site has a list of all the 20 Darklords, among other things.
Mongoose has released a Lone Wolf RPG which may contain valuable information (I don't have it, so I can't tell you about it's content).
A few random comments and questions:
Helghasts should be invisible to imitate their ability to change form. Only magicians and (maybe) Kai Lords should be able to spot them. Helghasts should also be the most powerful unit (save the Kai Masters).
Do you plan to make Kai Lords upgradeable? I'm not asking for much, just Kai Lord-Kai Master, or something like that.
Are the Darklord units going to have an enslavement ability?
Are the Darklands going to have a separate tech tree since they are so different from the other realms?
Do you know that the Darklords have cannons? They can be seen both in book 12 and in book 14.
Are you going to use the Lajakeka (seen in book 12)? I guess it would have limited use in the game. But it could work if it only travelled in the wastelands, had a load capacity of perhaps 2-3 units, and had better movement than cavalry. Although I'm not so sure the AI would understand how to use it properly.
Too many locked alliances could easily make the game unplayable. If you made a scenario around MS 5058, when the Darklords declared war on the rest of Magnamund, I could understand it. But now I only think there should be alliances between Sommerlund and Durenor, and the Darklords, the Drakkarim, and Ruel. Maybe you could include Dessi in the Sommerlund-Durenor alliance too, but not more than that. Vassagonia shouldn't be in a locked alliance with the Darklords. The Vassagonians are not EVIL, only some of their leaders. And leaders can be disposed of.
That's all I can think of at the moment. I hope some of my suggestions/comments have been useful. I would be happy to help some more if I can.