Hey The Lopez im no good at modding and i was wondering if you could create some realistic resources for civ 5 such as corn, rice, citrus, tobacco, etc. I was also wondering if you can make a mod that makes slaves a tradeable resource and adds production but also gives unhappiness, and you unlock this resource in a city by building a slave market (New Building). You have to capture a city to get 2 slave resources or kill a unit to get 1 slave resource. Also a slave unit that is cheaper than a worker but requires 1 slave and gives unhappiness, and to top it off a Slavery technology that unlocks all of this. Sorry its so complicated but I think its a good idea.