To be fair, I've never seen the AI put much effort into winning in the Modern Age at all. I have managed to complete all four victory types, and have yet to be seriously challenged by any AI. In all these threads, I've seen one gamer post that the AI beat him out of a Victory - one, out of how many hundreds of games played?I feel like victories need some balancing, the AI just never seems to put any real effort into this path.
Another possibly related issue i always see is that while there are always multiple wars happening between the AI in all eras, the AI rarely attacks me unless i start a war with one of them, possibly due to me having a strong defenseive force and walls. Generally it seems like the only time i get attacked is when i settle too close to one of their settlements, i've actually gone an entire game without ever getting attacked by another leader.The problem with Railway Tycoon victory is that it's kind of peaceful victory - it requires trading for resources, it requires gold and influence to open banks and price scales with bad relations, skyrocketing on wars. With AI constantly being in war in Modern, it doesn't make much sense for them to pursue it.
Regarding the legacy path itself (not victory), AI clearly could be better at using factories, but again, with limited trading and without mass production beelining, I wouldn't expect AI to show much better results.
This. Another point of AI Strangeness. The only wars I seem to get into are ones I start myself by declaring war, or indirectly start myself by getting into alliances with the wrong people or forward settling.Another possibly related issue i always see is that while there are always multiple wars happening between the AI in all eras, the AI rarely attacks me unless i start a war with one of them, possibly due to me having a strong defenseive force and walls. Generally it seems like the only time i get attacked is when i settle too close to one of their settlements, i've actually gone an entire game without ever getting attacked by another leader.
Not sure I agree with that - there are definitely leaders and civs that get bonuses from conquered settlements, for example.Also note that except for some 'extra' settlement caps here and there, no Leader or Civ has any general advantage to waging war, which would come as a real surprise to the leaders of any of the generally bellicose Civs in history that did develop such advantages in their political and military structures - like Rome, Persia, Han China, Britain, Germany/Prussia, Renaissance Spain, etc.
No, 'general advantage' was what I meant.Not sure I agree with that - there are definitely leaders and civs that get bonuses from conquered settlements, for example.
Maybe you mean it more along the lines of "get advantages from being actively engaged in war", which is more accurate.
I would say pretty much all the civs in game benefited from war…against “IP”s. (modeled by the yields you get from dispersal)This. Another point of AI Strangeness. The only wars I seem to get into are ones I start myself by declaring war, or indirectly start myself by getting into alliances with the wrong people or forward settling.
Point being it seems to take action on the part of the gamer to get into a fight, and so it is not at all hard to stay out of wars until you pick the opponents and wars you want to fight.
Of course, I play on the biggest maps I can generate with 1 - 2 fewer AI Civs than the max number, so I generally have lots of room on my worlds. Based on other posts it appears that on fully-inhabited maps that is not always the case and human gamers can find themselves in 'forward settle' situations more often and in wars from that situation they didn't necessarily want.
That, however, goes to the wider point, that Civ VII's design seems to have been dedicated to making war generally undesirable, seriously restricted (settlement caps, razing penalties and generally pacifistic Legacies not requiring any conflict) and without any real advantage to waging it compared to the disadvantages. Also note that except for some 'extra' settlement caps here and there, no Leader or Civ has any general advantage to waging war, which would come as a real surprise to the leaders of any of the generally bellicose Civs in history that did develop such advantages in their political and military structures - like Rome, Persia, Han China, Britain, Germany/Prussia, Renaissance Spain, etc.