Morten Blaabjerg
Settler
This is beginning to really get to me...
Of the followingg naval units why the f*** does the AI pick the Galleass as its favourite...? -the galleon is more expensive, but far more durable and effective weapon.... Also, the only ship that the 'instant advice' will recommend to build is the freaking galleass, which is only included for historical color, but was ultimately completely outclassed by modern war galleons. Can it really be right that I have to obsolete this vessel or make it unbuildable just to get around this?
Does the recommendations/build preferences have something to do with the number of units alredy in existence? cost? stats? roles? Think I've tried a zillion things by now, changing cost, att, costs and stats of competing vessels, roles, switching unit slots... still the freakin' galleass is the ultimate thing for the AI. it is clearly the favourite ship for the AI. Can somebody explain me why?
Hulk, Mag, 2, 2.,0, 1a,8d, 4h,1f, 12,2, 4, Phy, 000000000100000
Cog, Phy, 2, 2.,0, 1a,6d, 2h,1f, 8,2, 4, Inv, 000000000100000
Carrack, nil, 2, 3.,0, 2a,16d, 4h,2f, 16,4, 4, Mag, 000000000100000
Caravel, nil, 2, 3.,0, 8a,8d, 3h,1f, 12,2, 4, Nav, 000000000100000
Galleass, Rob, 2, 3.,0, 12a,8d, 3h,2f, 12,0, 0, Min, 000000000100000
Galleon, nil, 2, 3.,0, 16a,20d, 4h,2f, 24,0, 2, Min, 000000010100000
Any tips on how to change the way the AI picks it favourites? Its driving me nuts in this armada scenario. I really want to get the balance right, since a great deal is about ships. The funny thing is I don't recall similar experiences from my hammer scenario, where the AI would build a lot of different type ships, and recommend many different kinds to be build too.
Any ideas or experiences?
Of the followingg naval units why the f*** does the AI pick the Galleass as its favourite...? -the galleon is more expensive, but far more durable and effective weapon.... Also, the only ship that the 'instant advice' will recommend to build is the freaking galleass, which is only included for historical color, but was ultimately completely outclassed by modern war galleons. Can it really be right that I have to obsolete this vessel or make it unbuildable just to get around this?
Does the recommendations/build preferences have something to do with the number of units alredy in existence? cost? stats? roles? Think I've tried a zillion things by now, changing cost, att, costs and stats of competing vessels, roles, switching unit slots... still the freakin' galleass is the ultimate thing for the AI. it is clearly the favourite ship for the AI. Can somebody explain me why?
Hulk, Mag, 2, 2.,0, 1a,8d, 4h,1f, 12,2, 4, Phy, 000000000100000
Cog, Phy, 2, 2.,0, 1a,6d, 2h,1f, 8,2, 4, Inv, 000000000100000
Carrack, nil, 2, 3.,0, 2a,16d, 4h,2f, 16,4, 4, Mag, 000000000100000
Caravel, nil, 2, 3.,0, 8a,8d, 3h,1f, 12,2, 4, Nav, 000000000100000
Galleass, Rob, 2, 3.,0, 12a,8d, 3h,2f, 12,0, 0, Min, 000000000100000
Galleon, nil, 2, 3.,0, 16a,20d, 4h,2f, 24,0, 2, Min, 000000010100000
Any tips on how to change the way the AI picks it favourites? Its driving me nuts in this armada scenario. I really want to get the balance right, since a great deal is about ships. The funny thing is I don't recall similar experiences from my hammer scenario, where the AI would build a lot of different type ships, and recommend many different kinds to be build too.
Any ideas or experiences?