Thoughts on Diablo III?

This game has been a giant disappointment. Every forum I visit seems to have come to the same conclusion, with only a tiny minority who actually enjoy the game. Even among my friends, people who have never played Diablo 2 have gotten bored/frustrated with this game. Those who have beaten it rarely log on anymore.

Most of the complaining is dismissed as QQing by "baddies". Technically, I'm a bad since I haven't beaten the game yet. Yet. I have beaten act 2 inferno on my barb. Act 1 is a breeze. I do plan on beating this game, because I finish what I start. Also, I'd like to sell at least one item on RMAH to get a "refund".

Here are my issues, and these are complaints that have been touched on before in other parts of the internets:

1. Bad game mechanics such as crowd control (fear, jail, wall, freeze) eliminate micro/skill. As a meelee, it is imperative that I control the engagement. Try to fight in chokepoints to avoid getting surrounded, or if I'm in the open, continually maneuver myself so that I am only fighting one elite at a time. CC throws that all out the window. It is a dumb mechanic because it takes away the ability for me to control my character in any meaningful manner. Now, if an elite only has one CC affix, that I can kind of deal with, since i have escape skills. However, if they have two, that gets dicey. I've been chain feared/frozen and swarmed.

Now because I have no way of controlling my character, the only way I can beat such bs combos is to outgear the content such that they can chain fear/freeze/jail/wall me and I laugh it off.

I don't play any other characters, but I imagine for ranged characters, similar bs abilities that you cannot "respond" to are equally frustrating. Ranged characters are supposed to play glass cannons that kite enemies. Too bad VORTEX throws that all out the window. Oh too bad mortar one shots you. Too bad you'll kill yourself if they have reflect damage. Again the only response? Not micro (you can't). All you can do is outgear the content.

2. Bad itemization. Gearing up sucks. All gear has to have primary stat, vitality, all resistance. Its pretty much essential if you want to survive inferno. So all characters end up looking the same. You can't even allocate stat points. Gone are the interesting item abilities in diablo 2. Proc on hit, proc on being hit, crushing blow, gaining abilities such as teleportation, auras, and etc. The abilities on the weapons in D3 pale in comparison. 1% chance to freeze? This isn't an MMO where fights last 10 minutes long. They need to up proc rates. Also gone are jewels, gems that have different effects in different locations (d2 had MORE gems than d3 seroiusly??), runes, and ethereal items that made customizing your gear interesting. Like they took a serious step backward from diablo 2.

Oh and the legendaries in this game are garbage.

3. Bad storyline. Seriously, they turn Cain, who is a badass ancient loremaster similar to Gandalf, into this doddering senile old fart who has crazy theories that nobody believes. Seriously? This is after he has helped save the world TWICE? And then to top it off they kill him off in the hands of a disney character? WHYYYYYYYYYYYYYYYYY

4. No real new original content, act 4 is too short. Act 1 is a copy of D2 Act 1. Act 2 is a copy of D2 Act 2. Act 3 is a copy of Act 5 (Harrogath siege) and Act 4 (hell) in Diablo. Act 4 is "original" but its short.

5. Setting isn't dark. Diablo 1 & 2 were dark and scary. Diablo 3 is mostly bright and happy and cartoony. Not a fan.

6. Impossible to progress without using auction. Its not really possible to get through inferno without buying stuff on auction. I've only used gold auction, because paying 250$ for gear on RMAH is stupid. However, stuff is getting expensive now if I wanna gear up for Act 3 inferno. 95% of the drops in D3 are worthless, so the only other option is to farm gold in Act 1 and slowly upgrade each piece of gear. Which as I mentioned before, the gear itself is boring. All it is is just the same item I currently wear, but with more str, vit, all resist, and maybe some crit or LOH.

7. Enrage timer on bosses. This isn't an MMO. Let's not punish players for not having enough DPS to kill a monster in a few minutes.

8. Prohibitively high repair costs. They don't want us to graveyard zerg elites, yet they don't realize that certain bs affix comboes make it so that death will happen. If they want to "punish" us for death, all inferno monsters basically regen to 100% health by the time you res, so that's punishment enough.

9. only 4 players in multiplayer games. D2 had 8. That was fun. This is a regression. Oh you could have followers in multiplayer games too. Regression.

10. No investment in character. All characters of the same class are identical. you can't allocate attribute points. Skills are trivial to swap in and out. Not that it matters, since in inferno there are very few viable builds, and everyone is geared pretty much the same. No possible "fun" builds like you could in D2.

Bottom line the game is just not as fun, and a serious step backward.
 
@ fishjie:

That's pretty much what I think. I'm not going to spend any real money in the AH and I intend to finish it too; but it's pretty much a dull unrewarding grind. I expect that once I beat it, I'll just move on to something else.

In the end this will cost Blizzard. It's a pale, shallow experience compared to its predecessor. Intentionally dumbed-down in a misguided effort to broaden the game's appeal. Without malice, I simply won't be buying any expansion to this one -- and won't be paying the larger initial price on D4 whenever (if ever) such a thing gets released. I just won't get burned twice by the same group.

Much like another poor sequel that used the same model.
 
yeah the linear nature of the maps is a legit gripe people have brought up before as well. just doesn't feel like an open world. it feels literally like walking from point A to point B. in diablo 2 i could jump between acts, and the dungeons themselves were much larger and longer, as was the overworld. once you beat the quests in d2, you could just play the game and the storyline didn't shove itself in your face like d3.

and i really really really tried to like this game, as someone who loved D1 and D2. part of me is hoping with enough patches blizzard can still make this game have the same "fun" factor.

to be fair, i am being more critical of it because i've come to expect really great games from blizzard. if this were released as some other game with a different title, such as "demon slayer 1.0", i'd say I got my 60$ worth, since I have played enough hours on it, and normal-hell difficulty were quite enjoyable. but i am sad cause it could've been so much more.

what's hilarious is that both the casual fans and the hardcore fans (not the difficulty mode) are unhappy. the casuals because inferno is ridiculously difficult and they cant afford the really high end gear to power through act 2,3, and 4, and the hardcore fans because they are completely bored due to no endgame. i think the only people who are happy are the chinese gold farmers who are making lots of money.

oh well! good luck to anyone still trying to beat inferno. you'll need it!
 
I really do hope it does well under their expectations. Sure, they probably made a truckload of money on sales of the game itself, although I don't know how many got it for free as World of Warcraft subscribers. But I do think they probably predicted a lot of income from the auction house, and this where I hope people aren't feeding them.

I think I still like Sacred 2 a lot more, and I might go back to that game. I wish Sacred 2 had the tight controls and UI of D3... The Sacred 2 loot is bazillion times more interesting than D3's... And the world is huge and diverse. There is also Torchlight 2 coming out, and Path of Exile, and some other game I'm forgetting the name of.

Frankly, Diablo 3 isn't bad per say, it's just such wasted potential. It's like a pretty good small indie game. They should probably just use that engine and make World of Warcraft 2 with it or something. A world like World of Warcraft, with the combat of Diablo 3, that'd be interesting.
 
The last patch from a couple of weeks ago has basically killed my enjoyment of the game. There was a group of five of us playing the game and we could farm act II and progress a bit through act III. After the patch as a group we are still stuck farming the same level but individually anyone who can build tanky can progress much further whilst as a Demon Hunter I could try to build tanky but without having any runes to boost resists it feels like I would need much higher resist items and potentially sacrifice a lot of damage.

The worst experience was fighting the spider boss before Asmodean where the spiders that spawn could one shot me so effectively for that fight I was useless.

It would have been nice if they either gave the demon hunter some way of boosting their tankyness like the wizard. I know there is shadow power and I do use it but it doesn't really last long enough.
 
The last patch from a couple of weeks ago has basically killed my enjoyment of the game. There was a group of five of us playing the game and we could farm act II and progress a bit through act III. After the patch as a group we are still stuck farming the same level but individually anyone who can build tanky can progress much further whilst as a Demon Hunter I could try to build tanky but without having any runes to boost resists it feels like I would need much higher resist items and potentially sacrifice a lot of damage.

The worst experience was fighting the spider boss before Asmodean where the spiders that spawn could one shot me so effectively for that fight I was useless.

It would have been nice if they either gave the demon hunter some way of boosting their tankyness like the wizard. I know there is shadow power and I do use it but it doesn't really last long enough.

Agreed on the last patch being lame. If you are still playing though, this seems to be the standard cookie cutter build for DH (the build is a month old i think prior to tentacle nerf so just replace nether tentacles with something else).

idea being to spam the crap out of smoke screen anytime a monster even remotely comes near you, and mash preparation if you run out of discipline. by abusing those skills, you can skimp on survivability and go more glass cannon.
 
It'll only cost them if people don't buy their games, and I don't really see that happening anytime soon.

That is my point. I will not be buying any expansions for D3. Not out of spite, just because the game isn't worth it. I won't be paying the $60 (or whatever) on D4 whenever it comes out 7-10 years from now. In my opinion, I am not alone in this.

I bought D3 on the reputation of Blizzard and the expectation that it would exceed D2. Having failed in that regard, I won't be buying future products from them on release. It will take a significant acclamation from the gaming public before I try another Blizzard product. Not to say that when the products reach the cut-rate $6 price I might not buy it on a lark.

Sad to say, Diablo isn't the only franchise to fail with its sequel. Inferior sequels= series end. We'll all know the truth of it soon enough. Either its DLC will sell or it won't. Either there'll be a sequel or not.
 
idea being to spam the crap out of smoke screen anytime a monster even remotely comes near you, and mash preparation if you run out of discipline. by abusing those skills, you can skimp on survivability and go more glass cannon.

Yeah thats mostly what I've been doing and it works okay on act II and the first half of act III in terms of making a slight profit but there are a few too many ranged attacks that can one shot me. I had been trying to buy the dexterity plus all resist items but they tend to sell for over 2 million which I do not often have. I do use preparation but I'm not a fan of it as it dumb luck whether the timer resets or not.
 
oops forgot to link the build

http://us.battle.net/d3/en/calculator/demon-hunter#aRYdXV!Yea!YcabZb

from what it seems, it doesn't appear to be worth it for people to group up because the mobs have way more hp. if you just do nothing but stack crit and crit chance you can go full glass cannon as a DH and one shot all the bad guys before they one shot you in a single player game. at least that appears what people are resorting to. lol. good luck. i too am trying to save up millions for my next round of upgrades.

i wish they had more gold sinks in this game to prevent inflation. something as simple as auction items being bind on pickup would remove gold from the game. in hardcore, the economy is much more reasonable and the highest priced items are 10 mill or so, because people die, and poof goes all the items. or, they could set an artificial cap on the maximum buyout for any given item. this could be coupled with preventing the selling of gear on the RMAH and only allow the selling/buying of gold for USD. this consolidates all the items into just the gold auction house, and makes it much easier to control the economy.
 
That is my point. I will not be buying any expansions for D3. Not out of spite, just because the game isn't worth it. I won't be paying the $60 (or whatever) on D4 whenever it comes out 7-10 years from now. In my opinion, I am not alone in this.

I bought D3 on the reputation of Blizzard and the expectation that it would exceed D2. Having failed in that regard, I won't be buying future products from them on release. It will take a significant acclamation from the gaming public before I try another Blizzard product. Not to say that when the products reach the cut-rate $6 price I might not buy it on a lark.

Sad to say, Diablo isn't the only franchise to fail with its sequel. Inferior sequels= series end. We'll all know the truth of it soon enough. Either its DLC will sell or it won't. Either there'll be a sequel or not.

Except that there are quite likely plenty of people out there who will say this and then purchase them anyway. A quote from this article sums it up best I think:

"The so-called backlash makes a lot of noise on forums and makes for a lot of great headlines, but it doesn't amount to anything," he says.

"Whenever a Steam group decides to boycott a game, somebody comes along and takes a picture of that Steam group on the day the game launches, and they're all playing it. Ultimately, gamers care so much about the games they're playing. Diablo 3 has such a rabid following and everybody wanted to play it so badly they were even willing to put up with that crazy launch process."

"Probably everyone who complained bought it anyway," he adds. "Probably the people who bought it complained the loudest because they were the most upset.
 
The question is how long and how often people will put up with this. I've waited half a year before getting Civ 5 after having experienced the disastrous launch of Civ 4.
In the past five years there were seven games I've payed full price for: Dragon Age, Mass Effect 1-3, Diablo 3, Skyrim and Deus EX : Human Revolution. Bioware and Blizzard are now off my list of trusted developers and it will be a long time until I'll pay more than 20€ for one of their games again (I might pay 30€ for an 'ultimate all DLC-included edition').
 
The thing is, most effects are going to be subtle. It's not like the game doesn't work or is truly awful, it just doesn't live up to they hype and potential that many people perceived.

So really, it's a matter of AWESOME profits vs. just good profits. I don't think there's much doubt that the game will do fine, they'll make money, people will play it, and DLC/expansions will be released and sold.

But there's also no doubt that it won't do as well as they hoped. I bet it won't meet their fiscal hopes/projections. A decent handful of players (myself included) actually got their money back, and many many others just aren't playing it anymore.

But who knows. The RMAH might trump all of this - they could be pulling in $$$ like never before.
 
gold is now available on the RMAH, 25 cents for 100k is the minimum.

i am interested in how this will affect the economy. my guess is if they dont turn communist and set a max gold buyout on gold auction house, the inflation will be tremendous. which will mean it literally will be impossible to progress in the game without RMAH, as the ridiculous inflation will make it impossible to purchase gear. the only other option is to farm, but everything that drops is garbage.

how many nerds would be willing to shell out cash for gold, i'm not sure. definitely a fascinating social experiment
 
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