- Joined
- Mar 11, 2008
- Messages
- 27,061
While I agree with the rest of your post, I don't think we can base our estimation of civs on how the AI plays with them. In fact, good civs/leaders for the human and good civs/leaders for the AI are two completely different categories that are often in conflict. The AI consistently does well with Charlemagne and Justinian, for example, using the combination of Imperialistic settlers and powerful shrined religions to build a scary empire early and frequently dominate longterm. This strategy is no good for a human, at least not at any moderately challenging level, because upkeep costs are problematic and missionaries are expensive.
IMP in general is pretty good for the AI, although Victoria usually builds too few units and Genghis is a bad techer.
Nihil...that was just a tacked on observation to my other points which were strictly about playing Portugal. I think Portugal is a strong civ in the hands of the player and offers some interesting strategies and tactics not found with other civs. I've had many a good game playing as Portugal.