Tim02: Revenge of the Defiant Diplomats

No razes, no cash available for tribute (MOTH and PP called it). I feel bad now that I didn't spend all our cash.

You're not painting a very pretty picture for me JJ. Are you suggesting this game may be over before it starts? I must admit I still have visions of berserks, immortals, conquistadors, cavalry and frigates pounding on me in Timo1. :lol:
 
Well, I tried to tell it like it is IMO hehe...
It aint cool fighting wars surounded by three enemies in the AA. We cant get enough forces to expand our kingdom sufficiently, not to speak about how to defend what we got. Lets try and battle on though.
We should maybe have established embassies right away.
All the gold made the AI's greedy I suppose.
 
I will press on. There will be time to decide the "raze" issue since I have a feeling I will be on my heels the whole time. If the Persians or Scandanavians outnumber me I will abandon. BTW I thought of the embassies but we didn't have writing yet. :lol:
 
Well I just lost my turnlog :( (usually I put it on word and I didn't this time) so I will summarize. We have peace with the Vikes and Persians and are only down Monarchy to the Germans now.
Peace came about this way...
Peace with Vikes who gave 9g. Trade Vikes Poly and 201g for math and philo. Turn around and make peace with Persians with Poly (235g) and math (156g) for MM (235g) and CoL (195g).

We have horses and iron hooked up. A new city near Tim's 'hood Kankakee ;). Our troops in NY were valiant and this is why we have peace after a spear and a elite warrior took out 5 archers. There were some wonders built overseas. The germans....well they're still insulted. Whatever.... we have horses and iron. If you would like my turnlog I can put it up Friday night.

2 off the dogpile....

Our empire.....:lol:
tim3.JPG
 
If we can sneak in a settler in DC it would be nice.
The city could then be settled in the north so that the germans arent getting to it.
Also, now as we have peace with persia and vikings, get embassies with them!
And do all to keep relations sweet, trade when you can.
 
Brain malfunction last night....

I think the horse can be change this turn to a settler. What you see from the pic is what the germans have around. It might be a good idea to try and get to the coast for some exploration too. Embassies would help attitude quite a bit.

Now it seems both links work.
 
@Whomp: No, the people I know outside of college here that I know are a couple of recent graduates and some people at church.

1000(0)-get Washington to 10spt, switch Philadelphia to barracks

IBT-German archer kills sword
Vikings start Great Lighthouse

975(1)-zzz

IBT-Washington horse->settler
Atlanta horse->spear
Germans start Hanging Gardens (I think)
Vikings establish embassy in our capital

950(2)-zzz

IBT-zzz

925(3)-Kill last visible German unit
Germany founded Stuttgart near old Chicago (I think)

IBT-Philadelphia rax->horse

900(4)-Healing MPs in Washington allow lowered lux, but not increased science

IBT-Washington settler->horse
Atlanta spear->sword

875(5)-and now science can be raised too
horse retreats against spear

IBT-There's more German units (I think an IBT ago too)
spear dies attacking horse

850(6)-raise lux, kill an archer

IBT-zzz

825(7)-kill archer

IBT-Atlanta sword->horse
Germans start Great Library

800(8)-kill warrior, spear, archer
How long has Odense been between Kankakee and New York? (a couple turns, perhaps)
I forgot to mention when Germany and Vikings got construction and Vikings got monarchy earlier; now both have construction
Found San Francisco, start on galley

IBT-Vikings, Germany sign MA against us
Washington horse->sword (no more horses)

775(9)-Persia knows literature

IBT-Kankakee cat->cat

750(10)-zzz

Notes: Germany is now insulted for peace
I decided to spend the money in research rather than establishing embassies
Hmm...since the picture is attached there was no need to resize it, oh well.

Roster:
Pied Piper - up
tomasjj - on deck
Whomp
TimBentley - just played
Open spot
 
So we are researching Monarchy first?

Turn 91
Vikings approach NY with archer and sword.
Why me? One more turn and I wouldn't have to rush a defender, this sucks.
Kill three archers.

Turn 92
Persian ally with vikings against us.
Vikings kill barb hut by the ruins of Chicago I was going to get gold from this turn.
Sword on hill dies from German archer.
Viking archer dies attacking mountain horse across the river, but almost won.

Turn 93
Germans can not lose attacking even our spearman on the hill
Kill elite archer with horse and advance back to DC.

Turn 94
Horse kills Persian archer to become elite, sword kills another.

Turn 95
Viking archer attacks sword on hill to make him elite, finally a break.
But then archer dies attacking German archer stack, whats up with that?

Turn 96
Celts complete Temple of Artemis, Russians the Hanging Gardens
Whip NY to meet the approaching Vikings

Turn 97
Germans finish MoM

Turn 98
Lose sword defending NY from Viking attack across river.
Massive uprising near Atlanta, that hut is only two turns old and I killed a unit there last turn.
Time to gamble on attacking Viking city.

Turn 99
Destroy Viking city. Still no peace option.
If allowed to capture the city then NY may have been saved but now I fear it may be lost.
RazingCane.jpg


Turn 100
Vikings promote spear in NY but too late I fear.
Celts finish Great Lighthouse
Another break, barb horses unexpectedly move to the German city.
Did not move most units, fortified in place, have no strategy.

Situation in NY looks hopeless.
Vikings finally ready to make a deal, but that may not be wise, who am I to know?

save file
 
Back in the pile it seems. Way to hang PP.
It looks like there some possibility NY could be saved with all reg Persian Archers. Is that a possibility? Would it make sense to go after Oslo and follow with a settler for those horses as a back up?

Tim should we repost for another player?


O/T the reason I asked is I coached a pony league tournament team in Oak Park against Bourbonnais and their guy Gagnon was the man. Wild games against them. Grand Rapids ended up going to the World Series after Bourbonnais had to use him against us so much.
 
lurker's comment: I can see it now. Tim03: Revenge of the Revenge of the Defiant Diplomats. Good luck with this, guys.
 
That's a nice place for the barb hut to be. They'll all head towards Stuttgart. The spearman and warrior each should win their first encounter, but do we want to risk a raze on the spearman winning again? I calculated about a 62% chance of winning, then I realized the spearman was veteran, not regular.

Roster:
tomasjj - up
Whomp - on deck
TimBentley
Pied Piper - just played
Open spot

I did post in the registry before, but I guess I could post again.
 
I got it.
Hope to get it done tonight.
I will be away from thursday until sunday night, so no playing then.
 
Pre-turn: 550bc

Like PP said we can get peace with the vikings.
I do it, and get 20g to boot.
This means me can expand rather untroubled in our backyard if we can sneak in a settler here and there.
NY looks a bit lost, but still, IMO, it wouldve been better to have another spear there instead of having it guard a future city spot in the west near the wines.
I hate losing cities, even small ones.
I check with the Vikings and they want 23gpt and 80g for an alliance against the Persians. Too expensive. It would also mean we would have to put reserach at min.
That would make currency in 47, not 11.
It seems like we need to raze one of their cities to get a more servile and polite answer in our negotiations.
Persia no longer wants NY for peace after our deal with Ragnar. I check if we can get peace by including gpt and currency from xerx, but he wants a total of 425 gold for soemthing thats worth 330. No can do.
But Germany will give us peace for less. We sign peace with Germany for currency and 14gpt. A total if 280, where as our remaining cost on currency is 330. So that means we get peace++, at least from what I could gather. So I take it. We need to start building good relations with our neighbours. If we are defiant we need to be powerful or to ready to lick boots. Right now, licking boots is all we can do...within the settings ;)
So, I sign peace with Xerx too now. He is more eager now as well. We can do it by giving up 13gpt for literature.
An all right deal as lit has estimated cost of 270, this costing us 260. Not the tech we need the most, but peace and keeping NY is nice.
We are despots with knowledge of modern government, but need more cash before revolting.
Research set to construction on min. Thats all we can afford now.

Press Space with peace in the valley, preparing to expand..and in time enforce revengeful iron rule.

1 -530bc
The persian archers now move towards the vikings... hehehe... much better.
Establish embassy with Persia.

2- 510bc
Barbs approach from the north.

3 - 490bc
Two settlers are moving out now. One to wines, one to link up to NY.

4- 470bc
Establish embassy with Germans.

5 - 450bc
zzz

6 - 430bc
Found Miami.

7 - 410bc
zzz

8 - 390 bc
Vikings complete great lib.

9 - 370 bc
zzz

10 - 350 bc
Whip temple in San Fran.
Settler in position to settle north of DC.
Vikings have settler party up there too, so we need to get some towns down up there before the peace deals expire.
And some army, but that goes without saying.
I have put some builds to rax in our bordertowns.

jj

save
 
All I have to say is weewho!
I would rather pay out the gpt and play catch up than be under that pile any day. A couple suicide curraghs may be in order as well. I will try to play tonight but more likely tomorrow. My gal is feeling a little neglected the last few days.

JJ MA's are a no no.
 
Turn 0 Nada to do thanks JJ.
IBT Barb horse taken out by Vikes. SF temple-->galley
330 Establish LA on the spot with Vike settler right there. Disperse Olmecs for 25g.

IBT Philly sword-->market Atl. settler-->horse
310 zzz

IBT DC settler-->settler Persians start Sun Tzu.
290 zzz

IBT Germans start Leo's.
270 Establish Tucson. Disperse Dee Brown and Illini ;) for 25g.

IBT FP message
250 Establish Oak Park. Disperse Cherokees for 25g

IBT Everyone heads home.
230 zzz

IBT zzz
210 Raise lux for SF growth and whip the galley. Not sure if I should've but...

IBT Persians about to walk into our territory. DC settler-->settler
Atl Horse-->Horse SF galley--> worker
190 NY finally over its hangover move the clown. Hire scientist in SF. Move lux and sci down a notch.

IBT Persian...
170 Ask him to leave and he says no problemo...phew. Galley sees a sea opening...next.

IBT zzz
150 Ask Xman to leave again. No probs. BTW he's a liar and cheat so he's on someone's unhappy list. Galley goes and there is a sea opening. Hope it survives. Lux to 30% for Philly growth to 7.


Things feel better. I think we should burn the cash hard now as our deals are done and we have a fair amount of cash so I would revolt now.

tim4.JPG
 
Things look better now.
Good turns, Whomp.
More cities and larger army will make the AI less bullying.
MA, yes, a no-no, thats right....a little slip there.
We must spend the gold so it doesnt get demanded. Maybe gpt deals for tech is the way after we have revolted and gotten into monarchy.
Or are we making so much that we can do both, i mean revolt and buy a tech from the one that is most likely to attack? I guess that could be Xerx? Ideas?
jj
 
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