Tim02: Revenge of the Defiant Diplomats

Well this is my first SG loss (but first SG technicaly over too...)
Can I propose to change the settings to 'pelago? I've tried this, it's quite easier because there are less neigbors, even if I hadn't any ressources in the beginning. Got slaughtered on pangaea and continents. The variant is tough.
 
TimBentley said:
A few things have been learned from the first attempt. Razed cities are bad. If a city is likely to be razed, we should abandon it or give it away. We should prepare for a possible AW, including three-tile spacing. With the potential of wars, we should make sure we keep our reputation secure. I would advise against water trading prior to the discovery of astronomy. I also decided to go for standard to reduce the number of potential enemies.
I would add keeping cash to a minimum and grabbing luxs. Maybe we could try continents with a food friendly climate. Archs would give us a pretty big advantage I'd think.

Three's the charm!! :)
 
tomasjj said:
Also I think we should consider the great library. Normally I dont do that, but in this one we might have to.
I was thinking the same thing. Of course that would mean more cash that could be demanded.

When I was initially thinking of the variant, I chose continents because there would be a few neighbors. Archipelago would reduce the number of neighbors to zero or one, and would remove much of the difficulty of defiance. Maybe the size could be switched to small?

I'll be going home for the summer soon. I know I won't be on the internet for about a week, and I'm not sure what the internet situation will be afterwards. So I won't start a new thread; somebody else should feel free to.
 
I feel archi might be too easy.
I would also like to keep the size standard.
As for the great lib, we can discuss that later.
I will roll three starts now...
 
tim03-start1.JPG


Start 1

tim03start2.JPG


start 2

tim03-start3.JPG


start 3

tim03-start4.JPG


start 4

I have scouted them a little, just a few turns. I think number 4 would be a good call based on the issues of geographical localtion, food, lux and proximity/number of other civs.

jj
 
hmm.... i thought the pics would show.... any idea why not?
 
Did you wrap it with
 
Posted by JJ...
 
cheers mate.
I will edit number two pic as its the same as start 1.
Still doesnt work even I wrapped the links with img....
What did i do wrong?
 
Now we're talkin'
Ok, team. Take a look and see how you feel about these. If you arent happy with neither of them, we can roll some more.
jj
 
Doesn't seem like a lot to work with on any of these JJ.
#1 has the cow but no river and tundra :confused:
#2 Has potential being on the coast, river, incense but no bonus food.
#3 No major bonus. Lots of chops and needs a move of the coast.
#4 Seems like a natural disaster waiting to happen with flood plains and a volcano. :lol:

BTW I don't think Tim and PP are playing due to being in transition. We may want to post in the new game thread.
 
We can post in the new game thread, sure.

Trust me on no 4. Its good, not overly fantastic, but solid.
We can easily afford to spend a couple of turns scouting about before settling down.
Should we let the others come up with input on the starts, or just decide first?
 
Chunky Kong said:
Revenge of the Revenge of the Defiant Diplomats!
So true. You in for 3rd time is the charm Chunky?
 
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