Tips for OCC?

firecat318

Warlord
Joined
Sep 21, 2010
Messages
170
I want to do a OCC but really have no idea how I would win the game? Do you go for a purely cultural win or do you somehow get a domination victory with just one city?
 
I enjoy OCC. Make sure you turn off time victory and just give it whirl.

I've won on culture, diplo, dom. I typically play on tiny maps though.
 
My personal opinion for best OCC civs:

Best: Have a large impact on OCC games.
India: Less unhappiness in your capital will help with your more limited access to land (and therefore luxuries).
Greece: City state bonuses and access to their resources have a huge impact on OCC. Anything that boosts that is very helpful. Slower degrade of alliances helps you maintain more City States.
Siam: Same as Greece. Enhanced City-State bonuses make a big deal.


Medicore: Provide minor enhancements or might suffer limited effectiveness depending on the map.
Russia: Limited land access = limited strategic resources. Doubling that will help. Can be a bit risky since you might get totally screwed and not get any near you at all. The Krepost also helps get land faster without spending so much gold.
America: Cheaper tiles can help eat up key land quickly in the early game.
Arabia: OCC means no trade routes, but the Bazaar can be powerful in giving you extra luxuries to trade, and thus acquire more luxuries/gold.
Hiawatha: If you have a lot of forests the Longhouse can really help with production. In OCC your capital really needs it's production.
Babylon: OCC means less population = less science. Babylon can help combat that with it's rapid scientists.
Ramesses: In an OCC wonders can be important to get necessary edges, plus a bunch of stacked wonders in your one city will help pop out more great people.

The other civs don't really contribute anything directly to an OCC that they don't in any other kind of game. Though I'm open to suggestions.
 
Do it on a smaller map, atleast your first time. I won my first deity game doing an occ(I didn't choose it but I only built one city, and got the occ achievement). I played a duel map vs 1 civ with no city states, and played as Babylon and got archers first then just built a crap load. I lucked out by being near a river with plains hills and a few resources. The ai's capital was facing me, with two cities adjacent towards me too, the rest of his cities where going the other way. I built a worker, a monument, then bows and I bought a spearman to capture the capital.

If your looking to play a real game don't follow this strategy, because I was looking to win asap/dirty. I couldn't win a real deity game, like on a standard map with 6 civs, but I wanted the acheivements :). Cultures a good bet, I forget who the civ is but their ua is double the food and culture from city states, that's probably your best shot. Just get all maritime and culture city states as your ally and then build culture buildings galore. Don't waste a lot of hammers on wonders because that would take too long, only build the best ones you'd think you need.
 
The biggest problem I'm noticing with OCC this time around is that much of the gpt you get in Civ V comes from trade routes, and you won't have any. When I'm not in a Golden Age, I'm often only making enough gold to break even and so I can't afford to have more than 1-2 city-state allies unless I'm lucky with the requests (once I got a request to build Machu Picchu when my only city wasn't anywhere near mountains). This also means that I have to keep a small army to keep the maintained costs down, which is killer when my city state allies or I get DOW'd

In my last game I tried building some trading posts to correct this, but then my production takes a huge hit (and besides Wonders, you have several buildings to get through before you can build the very useful Hermitage). Markets and Banks help a bit, but in my current tech order (worker techs then beeline for Acoustics, Civil Service, then Archeology) they tend to come a bit late.

Any ideas?
 
The biggest problem I'm noticing with OCC this time around is that much of the gpt you get in Civ V comes from trade routes, and you won't have any. When I'm not in a Golden Age, I'm often only making enough gold to break even and so I can't afford to have more than 1-2 city-state allies unless I'm lucky with the requests (once I got a request to build Machu Picchu when my only city wasn't anywhere near mountains). This also means that I have to keep a small army to keep the maintained costs down, which is killer when my city state allies or I get DOW'd

In my last game I tried building some trading posts to correct this, but then my production takes a huge hit (and besides Wonders, you have several buildings to get through before you can build the very useful Hermitage). Markets and Banks help a bit, but in my current tech order (worker techs then beeline for Acoustics, Civil Service, then Archeology) they tend to come a bit late.

Any ideas?

Maybe your starting spot isn't good enough? :p

Dunno I'm playing my first OCC and having little trouble with cash. But that's probably due to an extremely nice start.
 
try to get marble near, build wonders and always take a look at hammers, be nice with everyone or else they can destroy you. use, abuse research agreement to have a peace for 45 turns with a bigger ai. always save 500 gold for live the king day, you need some more resources. i had won mine with india, with nothing but 5 cottons, 1 marble and one dye resource. horses were near by but darius grabbed them instantly. only in 1500 i was able to raze his city when france declared and conquered darius. anyway be wary on cost of the buildings as it's very steep later in the game.
build,buy a catapult and upgrade it to artilery just to have something to defend.
 
Oh, one thing about money I forgot: sell your luxuries. Hopefully you'll be lucky enough to get 2 near your start. You won't need either for a while and the computer pays top dollar for them as long as you're not making them angry.
 
I've seen several people around here say that the AI pays top dollar for luxuries, but I haven't noticed that myself. I'm lucky if I can get 5gpt or 300 lump sum from them. I'd almost rather keep the luxuries for myself so I can have more Golden Ages where I actually do make a bit of money. (this is Emperor btw)

I'm in the middle of an India game right now, but I'm starting to think that Greece might be the best pick. Siam may give you more culture/food for each city state you can ally with, but Alexander's UA actually lets you ally with more city states for the same amount of gold (or at least keep the same ones for longer). This is especially important as gold is harder to come by in OCC. I'd rather have 4-5 Greek city state allies than 2-3 Siamese ones (plus, with Scholasticism you get 1/3 of their research added to yours, so more allies = more beakers).
 
Well I guess our definitions of top dollar diverge. I consider 300 gold to be pretty good when all I'm giving up is a little bit of buildup towards a very infrequent and increasingly shorter golden age.
 
Just beat Deity with OCC. If you want to go a non-military route, you can go Greeks and win a diplomatic victory via city states. Cultural you might be able to pull off, but I think diplomatic is easier/faster probably.
 
A deity wins already? It took me months to pull one out in Civ IV, and that was with a lucky start. How are you handling the scarcity of gold?
 
A deity wins already? It took me months to pull one out in Civ IV, and that was with a lucky start. How are you handling the scarcity of gold?

It was a non-military strat, exploiting the ultra-passive AI in this game. I didn't lack for gold because I didn't have a military.
 
I'd almost rather keep the luxuries for myself so I can have more Golden Ages where I actually do make a bit of money. (this is Emperor btw).

I'm about 99% sure that everybody here, when they say "sell resources," means "sell excess resources," since you don't get a benefit from having more than one of any luxury resource. Often, only a few AIs will actually have a resource you want (although in OCC there will probably be a lot more who have something to offer you), so once you get all the luxuries you can, you may as well use any other surplus resources to get some gold.
 
I'm about 99% sure that everybody here, when they say "sell resources," means "sell excess resources," since you don't get a benefit from having more than one of any luxury resource. Often, only a few AIs will actually have a resource you want (although in OCC there will probably be a lot more who have something to offer you), so once you get all the luxuries you can, you may as well use any other surplus resources to get some gold.

Actually in the case of OCC, I mean sell every resource you have until you actually need the happiness (which could be a long time when you're getting luxuries from city state allies).
 
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