If I can persuade some unit designers I’d eventually like to expand on the secondary units.
Having restricted access to certain resources causes creative and inventive uses for what they do have access to. The combinations of the remaining resources would be difficult to account for but, I don’t want to be stuck without an option that I know I can implement; especially (now that I think about it) one which is a regular if not constant feature of war. The point of this game is to have every tool and weapon available to the player so I’m trying to think of real-world examples useful to the game.
Improvised armoured vehicle
Improvised infantry tank (from digger)
Improvised APC (from bin truck)
Pickup Truck UB-32 rocket artillery
Car bomb - cruise missile
Hijacked 737 - cruise missile
Broken Arrow – nuke truck (can’t be loaded for reasons of tactical continuity)
Some sailing transport ships (like clippers) in case you lose all of your fuel resources before you reach Fossil Fuel Independence.
I know they look ridiculous but that’s desperate improvisation.