TheLoneMan
The Original Reindeer
OK, I have been wanting to get in on a Succession Game lately, and it's been a while since a new one was formed, so I was wondering if anybody would want to join in on one with me?
Turnset length, difficulty, and settings can be determined by you guys, but I do have a single variation in mind.
The title of this thread is 'Apocalypse Now'... in my opinion ICBM's and nuclear weapons are underused in Civilization, mostly because of the huge rep hit you take when you fire one.
In this Succession Game, we will have to fire at least 5(?) nuclear weapons before victory, 3(?) of them have to instigate a war, and 1(?) of them has to instigate a war with an ally.
The numbers are changeable.And, of course, if people aren't too hot about this variation, we can do something else that I saw in an SG a while back:
Once the roster is finalized, you PM to the person that goes after you 2 variations: 1 major, and 1 minor.
A major variation can range from razing all captured towns to not building workers after a certain point in the game, and a minor variation can range from not adjusting any sliders to not winning during your turnset.
And, naturally, nobody else on the team (except for the one who gave them to you) knows what your variations are.
Post in this thread if you wish to join, or have any ideas.
Cheers!
Turnset length, difficulty, and settings can be determined by you guys, but I do have a single variation in mind.
The title of this thread is 'Apocalypse Now'... in my opinion ICBM's and nuclear weapons are underused in Civilization, mostly because of the huge rep hit you take when you fire one.
In this Succession Game, we will have to fire at least 5(?) nuclear weapons before victory, 3(?) of them have to instigate a war, and 1(?) of them has to instigate a war with an ally.
The numbers are changeable.
Once the roster is finalized, you PM to the person that goes after you 2 variations: 1 major, and 1 minor.
A major variation can range from razing all captured towns to not building workers after a certain point in the game, and a minor variation can range from not adjusting any sliders to not winning during your turnset.
And, naturally, nobody else on the team (except for the one who gave them to you) knows what your variations are.
Post in this thread if you wish to join, or have any ideas.
Cheers!
SETTINGS SO FAR:
Archipelago
Big Map
Many Civs
Demi-God
No starting wars or tricking the AI into starting a war, but once war is declared on us it is AW until either us or them are dead. We can only instigate a war once the Manhattan Project has been constructed.
6 Nukes must be launched: two to instigate a war, and another to instigate a war with your ally. Additionally, there must be at least one RoP rape (with nukes) and one GPT deal broken (...with nukes).
ROSTER:
1. ThERat
2. SimpleMonkey
3. TheLoneMan
4. Blaze Injun
5. PaGe
6. D'Artagnan59
Signups Closed
Archipelago
Big Map
Many Civs
Demi-God
No starting wars or tricking the AI into starting a war, but once war is declared on us it is AW until either us or them are dead. We can only instigate a war once the Manhattan Project has been constructed.
6 Nukes must be launched: two to instigate a war, and another to instigate a war with your ally. Additionally, there must be at least one RoP rape (with nukes) and one GPT deal broken (...with nukes).
ROSTER:
1. ThERat
2. SimpleMonkey
3. TheLoneMan
4. Blaze Injun
5. PaGe
6. D'Artagnan59
Signups Closed