Too many ideas?

dmanakho

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Not sure if what i am about to say fits this forum but going to say it anyway.
After reading all the suggestions and ideas i came to conclusion.
If firaxis realisez just a fraction of the ideas we have Civ4 will be come so complex and complicated that we just will not want to play it anymore.
Those who ever played Master of orion may know this.
MOO1 was pretty good game for it's time, MOO2 was okay and still enjoyable,
then they release MOO3 with all the features and so much of extra stuff that killed the game. It is not playable, at least for me.
I certainly hope that Civ4 will have many nice features but you there is a fine line between many features that improve game and too many features that will definetely kill it.
 
The problem is that we all have different ideas that are not always compatable or similar in anyway so ideally some ideas will be included but not all of them as that would probably be impossible. Hopefully they will include the ideas that I want ;)
 
Everyone here has his personal Ideal civ in his mind. Fractions of this idea he/she tries to realise through modding the game. The impossible rest is in this forum. And if you thing that is complex wait to see the CIV5 Ideas Forum. Hopefully they will include sniper rifles and toss away the rest... :cry:
Too many Ideas? definitely! but still not enough... :)
 
Yeah, but it is fun to discuss them nonetheless. Since I discovered this forum I spend more time here than playing the game :lol:
@Dell19, hopefully they'll include my ideas :mad: ;)
 
First person Civ?
actually it reffers to a comment by Ybbor in the "Increasing..." thread ;)
 
dmanakho said:
Not sure if what i am about to say fits this forum but going to say it anyway.
After reading all the suggestions and ideas i came to conclusion.
If firaxis realisez just a fraction of the ideas we have Civ4 will be come so complex and complicated that we just will not want to play it anymore.
Those who ever played Master of orion may know this.
MOO1 was pretty good game for it's time, MOO2 was okay and still enjoyable,
then they release MOO3 with all the features and so much of extra stuff that killed the game. It is not playable, at least for me.
I certainly hope that Civ4 will have many nice features but you there is a fine line between many features that improve game and too many features that will definetely kill it.

I was thinking the same thing the other day. Also, some of these ideas (both the good ones and bad ones) will also change the the whole structure of the CIV feature.

Too many good features/improvements is not allways a good thing. For example, too much sun = skin cancer, too much sweets = cavities, too much Swedish Fish for the Sealman = :vomit:
 
Ok, since we all agree that not all ideas can make it into the game, let's erase the current postings and block this forum for further postings.

Better?
 
Nah just delete the ideas that the mods don't like... ;)

Clearly apart from trying to limit repeating threads there is no way of saying which ideas should actually be added and which ones shouldn't especially when these ideas can vary from just adding an old feature from Civ2 to expanding it to something that would have a major influence over the way the game is played.
 
I guess my orignal message was directed mostly to Firaxis.
I enjoy this forum and ideas that been posted so far and will be posted in future.
I just hope fellow creators from Firaxis will do a really good job on implementing those ideas. I didn't want to sound like this forum is useless.
I think it is great and I do hope people from FIraxis checking it out once in a while.

Our job is throw all those ideas at them and they should decide what they are going to take and implement. That simple it is. :goodjob:
 
sealman said:
Too many good features/improvements is not allways a good thing. For example, too much sun = skin cancer, too much sweets = cavities, too much Swedish Fish for the Sealman = :vomit:

Au contraire, there is no such thing as too many Swedish Fish.
 
dmanakho said:
Our job is throw all those ideas at them and they should decide what they are going to take and implement. That simple it is. :goodjob:

Precisely. At first glance, it does seem like there are too many ideas here, and it's true that if they tried to use any sizeable percentage of them, the resulting game would be unplayable.

But the people at Firaxis aren't idiots. They're professionals, and they know which ideas would work and which wouldn't. For all our debating about how this idea is kind of neat, and that idea sucks, and yon idea over there is so totally awesome that they simply must use it, the simple fact is that in the end, it's up to them to decide which ideas would fit their intentions of the game they're making. And we know that they read these forums, and that they value player input, so while most of these ideas won't get used, it wouldn't surprise me if some of them did get in. And if those ideas get in, it's because the people at Firaxis saw them and said to each other, "You know, that would actually work." But those ideas couldn't get in if we weren't here discussing them. So let's keep those ideas coming. :D

(With that in mind, I'd like to draw the attention of the people at Firaxis to a certain idea for implementing a system of provinces, which can be found here: http://forums.civfanatics.com/showthread.php?t=87761 The thread itself isn't very popular, but I know you fine Firaxians can recognize a good thing when you see it, and I feel confident that you will find much there to interest you. :mischief: ;) )
 
Loaf Warden said:
But the people at Firaxis aren't idiots. They're professionals, and they know which ideas would work and which wouldn't.

Obviously this forum is just to jump start Firaxis' brainstorming. If enough people talk about the same thing then odds are Firaxis is already considering tweaking that thing.

If you don't ask, you won't get.
 
Still asking doesn't mean you will get it... I usually like to see ideas where there has been some expansion on how it would be implemented as I feel this shows that the poster has considered how it could actually be added to the game...
 
Dell19 said:
I usually like to see ideas where there has been some expansion on how it would be implemented as I feel this shows that the poster has considered how it could actually be added to the game...

I completely agree. Unfortunately, my experience has been that the more thought has been put into an idea, the longer the post explaining it will have to be. And the longer a post is, the less likely it is to receive attention from the other posters. Most people simply don't like to read long, detailed posts. So the ideas that were given the most consideration before posting are typically the ones that end up being most ignored.
 
@Loaf Warden: That is why some of us are trying to consolidate some of the best ideas and put them into a single post. We are also hoping that some kind moderator will sticky it. This will permit those who have ideas to see if their ideas have already been posted (you would be surprised at how many repeats there are).
 
OK, I have said this elsewhere, but it does bear repeating here. I admit that I throw a LOT of ideas out there, and I equally admit that not all of my ideas appeal to everyone here on this forum. I simply put up what I would IDEALLY like in the game IF I could have 100% my own way in this. I am a realist though, and recognise that as much as 80% of my ideas will probably NOT get in or, if they do, get in a much less complex form. To me, though, even 10-20% of my ideas getting across the line would be soooo excellent!! Given that close to 40% of what I wanted for civ3 found its way into the game in some way, I think its a fairly reasonable expectation ;)!

Yours,
Aussie_Lurker.
 
Well i think everone here has similar ideas...There are some people that want the space wars...and colonization of space...that's just not practical...
 
wisewood said:
Well i think everone here has similar ideas...

I humbly disagree. There so many mutually exclusive and impractical ideas here thatit would be impossible to get one clear picture of what people want.
 
Ah, but they're not just trying to get a picture of what people want, they're looking for ideas and new 'killer features'. Of course, a lot of that I'm sure they can think up on their own, but we're still here to argue about what we want.
And if we keep arguing, talking and chatting about the same thing, it's importance is accentuated.
For example, I think it's pretty unanimous that we want some sort of 'civil war' system back (From Civ2). There have been hundreds of posts on that subject. That's a flag for Soren & Co. that it might be something to pay attention to and think about.
 
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