Too much civilisations ?

Number and abilities of civs ....

  • There aren't enough civilisations for a "historical based" game !! Add more !

    Votes: 28 50.9%
  • There are too many civs - because some "caracteristic combination" are identicaly - it's a game not

    Votes: 0 0.0%
  • There aren't enough civs because will be nice a combination of 3 abilities instead of 2 as now !

    Votes: 15 27.3%
  • There are too many civs because some existing civs are historically innacurate !!

    Votes: 1 1.8%
  • The number are O.K. but please change some civs !!

    Votes: 4 7.3%
  • All is perfect !! Just play and see ...

    Votes: 7 12.7%

  • Total voters
    55
i agree with two statements.


more civs is better. 30 would be sweet.

buuuut, some of our current civs are historically in accurate. the zulus did not have a city called zimbabwe. the civilization of great zimbabwe preceded the existance of zulus by centuries. the zulus were a branch of the xhosa and happened to be fantastic warriors. their time of glory was very short. i realize they were included because they are unique, recognizable and africa needs represntation but i think there are greater afican civilization that were left out. zulus were cool, in the same way that mongols and vikings are.


my choices for addditional civs.

spain, of course
songhai, mali, or ghana, centered on timbutu
ottomans
venice
uzbeks (great central asian civ, longtime enemy of persia)
a moorish state
moundbuilders
incas
mongols
vikings

i guess, id do away with iroqious, america and zulu
 
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